RetroPlayer Test Builds (updated for Nexus) - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Game support (https://forum.kodi.tv/forumdisplay.php?fid=292) +--- Thread: RetroPlayer Test Builds (updated for Nexus) (/showthread.php?tid=173361) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
|
RE: RetroPlayer Test Builds (updated for Leia) - garbear - 2018-01-13 (2018-01-13, 22:40)Odon Wrote:OK. I'll try to reproduce the problem.(2018-01-13, 22:27)garbear Wrote: Then it's probably an issue with the snes9x2010 source or our build system. Can you open an issue here: https://github.com/kodi-game/game.libretro.snes9x2010/issues ? RE: RetroPlayer Test Builds (updated for Leia) - TassLehoff44 - 2018-01-14 Bad news for nvidia shield tv user, the last firmware update broke apk install, so we can't update kodi manually for now :'( https://forum.xda-developers.com/showpost.php?p=74987632&postcount=4 I hope we can find a solution before the next retroplayer release Edit: in fact the bug is only on 6.3 preview firmware, hopefully this will be corrected in final build https://forums.geforce.com/default/topic/1032721/shield-preview-program/shield-experience-upgrade-preview-6-3/post/5265848/#5265848 RE: RetroPlayer Test Builds (updated for Leia) - garbear - 2018-01-14 (2018-01-13, 22:53)garbear Wrote:(2018-01-13, 22:40)Odon Wrote:OK. I'll try to reproduce the problem.(2018-01-13, 22:27)garbear Wrote: Then it's probably an issue with the snes9x2010 source or our build system. Can you open an issue here: https://github.com/kodi-game/game.libretro.snes9x2010/issues ? We found the issue. We switched compilers on windows for binary add-ons (mingw gcc to msys gcc). They link against different compatibility libs. It should work if you place the proper msys2.dll next to Kodi.exe. We're looking into how to fix this permanently. (2018-01-14, 17:36)TassLehoff44 Wrote: Bad news for nvidia shield tv user, the last firmware update broke apk install, so we can't update kodi manually for now :'( That sucks. Thanks for the warning, I'll stay on 6.2 for now RE: RetroPlayer Test Builds (updated for Leia) - ErAzOr2k - 2018-01-14 (2018-01-14, 20:06)garbear Wrote:If this happens, just open task manager and then switch back to the installation dialog.(2018-01-14, 17:36)TassLehoff44 Wrote: Bad news for nvidia shield tv user, the last firmware update broke apk install, so we can't update kodi manually for now :'( RE: RetroPlayer Test Builds (updated for Leia) - TassLehoff44 - 2018-01-15 (2018-01-14, 23:57)ErAzOr2k Wrote:Thanks, that works(2018-01-14, 20:06)garbear Wrote:If this happens, just open task manager and then switch back to the installation dialog.(2018-01-14, 17:36)TassLehoff44 Wrote: Bad news for nvidia shield tv user, the last firmware update broke apk install, so we can't update kodi manually for now :'( RE: RetroPlayer Test Builds (updated for Leia) - Solo0815 - 2018-01-17 I'd love to test the new cores (vice, UAE) on LibreELEC 9 Milhouse with my old "Quickshot I" and "Competition Pro Star" together with a USB-adaptor. Can anyone please update the packages and the kodi-game repo? Actually I can't see these cores in the addons Thx a lot RE: RetroPlayer Test Builds (updated for Leia) - gnaag - 2018-01-20 Hello, I am unable to run playstation games on my RPi3 (milhouse build). Everytime I start a game, I can hear sound, but no video or just game intro (in some cases). The game complains about missing bios, even though I have bios files (md5sum checked, everything is lowercase, placed in "~/.kodi/userdata/addons_data/game.libretro.pcsx-rearmed/system" folder). The only thing I have found out in logs (Full logs here) is that kodi considers the whole settings invalid and it generates the new ones just before it informs me I have no bios files. Any ideas? Quote:13:29:16.780 T:1941655984 INFO: AddOnLog: PlayStation (PCSX ReARMed): Invalid settings detected, generating new settings and language files RE: RetroPlayer Test Builds (updated for Leia) - jaynford - 2018-01-29 The front post says the windows builds are broken? Is that still true, and if not is there a more updated link for me to get started? Thanks! RE: RetroPlayer Test Builds (updated for Leia) - mountbaldy - 2018-01-31 I am working on Kodi Leia LibreELEC version devel-201812920358. I am running a generic XBOX360 wireless remote. I am currently testing in IARL NES games using RetroPlayer as the Emulator Launcher and NO External Launcher. I have found that most will start but none will allow for gamepad control past the start menu / splash screen. As soon as the game starts, I loose control. I can still access the pause menu but that is is far as I go. I have no game control whatsoever. I'm assuming this is a part of the current Game Controller bug that devels are working on. Any advice is appreciated! Thanks!! Cheers, Joe RE: RetroPlayer Test Builds (updated for Leia) - Solo0815 - 2018-02-05 (2018-02-05, 12:38)Solo0815 Wrote: since 0202 (or around) the addon libretro-compatibility can't be enabled.FYI: addon libretro-compatibility can't be enabled since a few LE builds on RPi3 RE: RetroPlayer Test Builds (updated for Leia) - gnaag - 2018-02-05 (2018-02-05, 12:41)Solo0815 Wrote:The problem aroused with the same build, the games: keyboard patch was included.(2018-02-05, 12:38)Solo0815 Wrote: since 0202 (or around) the addon libretro-compatibility can't be enabled.FYI: addon libretro-compatibility can't be enabled since a few LE builds on RPi3 (2018-01-31, 07:32)mountbaldy Wrote: I am working on Kodi Leia LibreELEC version devel-201812920358. I am running a generic XBOX360 wireless remote. I am currently testing in IARL NES games using RetroPlayer as the Emulator Launcher and NO External Launcher. I have found that most will start but none will allow for gamepad control past the start menu / splash screen. As soon as the game starts, I loose control. I can still access the pause menu but that is is far as I go. I have no game control whatsoever.Same for me with NES and PSX games. SNES games work as intended RE: RetroPlayer Test Builds (updated for Leia) - garbear - 2018-02-05 (2018-02-05, 12:41)Solo0815 Wrote: FYI: addon libretro-compatibility can't be enabled since a few LE builds on RPi3 This happened when PR13374 (keyboard remapping support) was merged three days ago. I pinged the dev who has been updating game add-ons. The PR for mouse remapping is open, hub support coming in a few days, so it's not the last time game.libretro will break this week. RE: RetroPlayer Test Builds (updated for Leia) - garbear - 2018-02-05 Also, a small status update. I took about 2 weeks off, but now I'm back in the game, merging keyboard remapping and soon mouse remapping. After that I'll get hub support in. These three features comprise about 6,000 lines of code and over 7,500 manually-entered controller datapoints, which is easily 90% of the total work for the player manager. That said, after that input backend work is done, I'm gonna put the player manager's GUI on hold while I restore RetroPlayer to its former glory. Lots of bugs and platform breakage have snuck in over the last few months, so that'll take a few weeks to fix. I'll start doing test builds again for the working platforms once the hub support PR is open in a few days. RE: RetroPlayer Test Builds (updated for Leia) - garbear - 2018-02-06 I've identified the problem causing no input in some cores. I'll update the cores before the next build. RE: RetroPlayer Test Builds (updated for Leia) - garbear - 2018-02-08 PR is up: PR:13499 I'll post builds tmrw, starting with OSX, and then Android once I fix game add-ons. A PR in early December broke game add-ons on Windows, so Windows users are stuck on the 2017-12-04 build unfortunately. |