RetroPlayer Test Builds (updated for Nexus) - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Game support (https://forum.kodi.tv/forumdisplay.php?fid=292) +--- Thread: RetroPlayer Test Builds (updated for Nexus) (/showthread.php?tid=173361) Pages:
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RE: RetroPlayer Test Builds - fightnight - 2014-03-19 Garbear just to say thank you for the time you spend with this project. Thanks! RE: RetroPlayer Test Builds - moocow1452 - 2014-04-16 Two quick questions as I am dumb and stupid. If I am running on Steam OS, (Debian-based) would my best bet be trying to get the source code and roll my own install or using one of these test builds? And if not, could I use Wheezy grade tools to build or would I have to upgrade to jessie/testing? RE: RetroPlayer Test Builds - garbear - 2014-04-16 You should compile yourself. The test builds are only win32 and OpenELEC full-system images. i don't know why wheezy wouldn't work, but you can check the forum to see if others have had difficulties compiling for it. RE: RetroPlayer Test Builds - bradwatson - 2014-04-16 Would an android build ever be possible? This would be incredible on amazon fire TV... Re: RE: RetroPlayer Test Builds - moocow1452 - 2014-04-16 (2014-04-16, 05:13)bradwatson Wrote: Would an android build ever be possible? This would be incredible on amazon fire TV... I think there was something mentioned to that effect. That and/or a Pi version is on the docket, not sure which one comes first. RE: RetroPlayer Test Builds - garbear - 2014-04-16 Android builds will be tricky because the android dyloader can't load from sd card (it's marked noexec). Mozilla Fennec got around this problem by writing their own loader. Hopefully we can hack a solution or port their loader (wouldn't be the first time I ported code from firefox into xbmc ) Re: RE: RetroPlayer Test Builds - moocow1452 - 2014-04-16 (2014-04-16, 05:36)garbear Wrote: Android builds will be tricky because the android dyloader can't load from sd card (it's marked noexec). Mozilla Fennec got around this problem by writing their own loader. Hopefully we can hack a solution or port their loader (wouldn't be the first time I ported code from firefox into xbmc ) One more question. Can Retroplay work with traditional XBMC addons? Would be nice if traditional video and the like still worked with the gaming cores as well. Also because I cannot count, is there a way to install this so that it is the main XBMC on the machine, or at least set it up so that Retroplay has it's own iteration of the XBMC.desktop? RE: RetroPlayer Test Builds - da-anda - 2014-04-16 Retroplayer is just an additional feature added to XBMC, so all XBMC goodies are still available and you can use a retroplayer build to replace your existing XBMC version if that was your question. Re: RetroPlayer Test Builds - killahb33 - 2014-04-16 Not sure if that's true. As stated in another thread, I was using the retroarch add on just fine with stock xbmc but it doesn't seem to work with retro player branch. RE: RetroPlayer Test Builds - OmniBlade - 2014-04-17 Retroarch addon? You mean you are running the retroarch standalone emulator through a plugin such as RCB? Re: RetroPlayer Test Builds - brucem - 2014-04-18 Garbear are there any more recent builds than those on page 1 of this thread? Want to try beta3's wii controller support... Re: RetroPlayer Test Builds - killahb33 - 2014-04-19 Well I was before I switched to Retroplayer but after switching I can't even get it to start from ssh. RE: RetroPlayer Test Builds - fightnight - 2014-04-21 Hi, XBMCSetup-20140210-e29db80-retroplayer-alpha12.exe is not available on xbmc repository. Any chance to reupload or recompile with newer version? Thanks RE: RetroPlayer Test Builds - BLKMGK - 2014-05-01 Looks like the link to latest Windows build linked in the OP is broken. Is there an OpenElec based on Gotham that might work well on a NUC? So VERY happy to see that dev is still taking place on this! Tapatalk broke for me on this forum so I've not been able to keep in touch with the development and broke down today to check with a desktop :-) Any news on this code hitting the mainstream build line? I seem to recall there was talk of that in the past - very exciting! Ah duh! I just spotted this http://forum.xbmc.org/showthread.php?tid=171180&pid=1667219#pid1667219 Garbear is rebasing for Gotham now and is obviously not done, no worries! Was a PayPal link ever posted for hardware donations? :-D RE: RetroPlayer Test Builds - flxfxp - 2014-05-06 Now that Gotham 13.0 final has been released, will there be a new build of RetroPlayer soon? |