RetroPlayer Test Builds (updated for Nexus) - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Game support (https://forum.kodi.tv/forumdisplay.php?fid=292) +--- Thread: RetroPlayer Test Builds (updated for Nexus) (/showthread.php?tid=173361) Pages:
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RE: RetroPlayer Test Builds (updated for Leia) - gnaag - 2018-07-20 (2018-07-19, 02:56)garbear Wrote:(2018-07-16, 14:43)gnaag Wrote: NES Unfortunately it didn't help. I responded on github as well. Log: http://paste.kodi.tv/vimorayoze Crash log: http://paste.kodi.tv/sikokekahi RE: RetroPlayer Test Builds (updated for Leia) - Solo0815 - 2018-07-21 Tested the latest LE from Milhouse 0720 from today on a RPi3+: C64 (vice): I can't the keyboard to work. If I open the onboard (builtin) Keyboard of vice, I got some slowdowns in emulation. Closing the onboard keyboard fixes it. Can't test further because I can't skip the Intro, because of no keyboard is working. Amiga (WinPUAE): If I start a adf (Amiga Disk) file, then I got a menu, where I can setup the Amiga. I can control the mouse cursor after pressing "Select" on my wireless 360 gamepad. If I press "OK" in the WinPUAE ingame menu Kodi freezes and I have to restart Kodi via the CLI. It would be better, if there where some sort of autoconfig for Amiga500 and all the others models, so after selecting a adf, the game starts without any userinput MrBoom: Black screen, no sound SNES: (SNES2010) No issues so far at all tested games FBA / MAME (via IAGL): After selecting the "FBA" or "Arcade"-list, I tried to play a game, but that didn't work, because I can't select "FBA" or "MAME" as a emulator for ZIP. FBA / MAME (local ROMs): I can't get it working, because Kodi does not let me select any emulator. Even "Play" in context menu doesn't work. NES (IAGL): Nestopia EU gave a internal error bNES gave a black screen NES (local ROMs via SMB-share): doesn't work at all (see MAME local ROMs) If you need any debug-log, pls let me know. Can't test further, because my wife wants to watch TV RE: RetroPlayer Test Builds (updated for Leia) - Pienoet - 2018-07-22 Hi i want to try n64 games on my nuc7i5BNH but i can't find the core to install. I can see all the other nintendo core but not mupenplus64. And in wich folder do i need to put my roms? Thanks! RE: RetroPlayer Test Builds (updated for Leia) - ghizzu - 2018-07-23 (2018-07-22, 18:25)Pienoet Wrote: Hi i want to try n64 games on my nuc7i5BNH but i can't find the core to install.Mupenplus64 is noy yet supported in Retroplayer, because it needs OpenGL and so far Retroplayer is based on DirectX. Same is true AFAIK for Reicast and PPSSPP. RE: RetroPlayer Test Builds (updated for Leia) - garbear - 2018-07-23 (2018-07-21, 15:47)Solo0815 Wrote: C64 (vice): Fixed in PR:44. (2018-07-21, 15:47)Solo0815 Wrote: Amiga (WinPUAE): I'll look into this (2018-07-21, 15:47)Solo0815 Wrote: MrBoom: I can't reproduce on OSX or Windows. I'll try to test OpenGLES platforms when I get my embedded devices set up again. (2018-07-21, 15:47)Solo0815 Wrote: FBA / MAME (via IAGL): I'll look into these when I get a chance. (2018-07-21, 15:47)Solo0815 Wrote: NES (IAGL): I can't reproduce on OSX. (2018-07-21, 15:47)Solo0815 Wrote: bNES gave a black screen bNES uses 15-bit color, which is currently broken on GL/GLES platforms. (2018-07-21, 15:47)Solo0815 Wrote: If you need any debug-log, pls let me know. That'd be helpful for any of the issues above I said I'd look into later. Thanks for testing. RE: RetroPlayer Test Builds (updated for Leia) - garbear - 2018-07-23 New builds uploaded. Notable change: I merged savestate .xml and .sav files into a single file. Old savestates won't be loaded and will be overwritten. RE: RetroPlayer Test Builds (updated for Leia) - ghizzu - 2018-07-23 (2018-07-21, 15:47)Solo0815 Wrote: Tested the latest LE from Milhouse 0720 from today on a RPi3+:I don't know about LibreELEC, but the retroarch build of P-UAE for Windows is broken. To make it work, you'll need a .uaerc file in the same directory of Kodi.exe describing paths of ROM, disks etc. There exists however a build (Windows 64bit only) that works almost perfectly that accepts as input .uae, .adf and .hdf files (amongst others). Those interested can find it here. RE: RetroPlayer Test Builds (updated for Leia) - Solo0815 - 2018-07-24 (2018-07-21, 15:47)Solo0815 Wrote: FBA / MAME (via IAGL):Haha, I disabled all FBA/MAME-addons before, because I wanted to upgrade the libretro-compatibility addon (Milhouse LibreELEC) via uninstalling the old and reinstalling the new version of libretro-compatibility. After (re-)enabling of the addons (cores), arcade-games are working at least from IAGL. That leads to another "problem". I can't upgrade to a new version of libretro-compatibility on LE without disabling ALL the game addons. After that I forgot to reenable some of them It would be nice, if you could upgrade the compatibility-addon in future versions without disabling all game addons. This yould also be much more user-friendly. Did some short tests yesterday and it seems that almost all beetle*-cores gave a black screen. I'll provide debug-logs for it during this week. NES: QuickNES is working,issues on all tested games. It seems that on starting a game, my X360 controller is reconnecting every time the core is started. I'll do further tests ... RE: RetroPlayer Test Builds (updated for Leia) - effe.rnr - 2018-07-24 Hi, I try to play NES/SNES/MD with more than 2 players. I've connected 4 SNES-USB-Controllers with a USB-Hub to my RPi3. The controllers work but in the games I can't select 3 or 4 players. Should that already work. If so, what have I to do? thanks! RE: RetroPlayer Test Builds (updated for Leia) - ghizzu - 2018-07-24 (2018-07-23, 10:10)garbear Wrote: New builds uploaded. Notable change: I merged savestate .xml and .sav files into a single file. Old savestates won't be loaded and will be overwritten.This build doesn't start (debug log) Kodi fails to load some addon's DLLs. I've tried to replace them with files from previous builds and I've discovered that the addons affected are vfs.libarchive, vfs.rar, game.libretro, game.shader.presets and peripheral.joystick (and maybe others?). The strange thing is that on my other PC everything works fine. RE: RetroPlayer Test Builds (updated for Leia) - garbear - 2018-07-24 (2018-07-24, 14:43)effe.rnr Wrote: Hi, For max compatibility, we default to the safest configuration (no multitaps). Until I finish the Player Manager, there's no way to change this ATM. (2018-07-24, 15:07)ghizzu Wrote: This build doesn't start (debug log) Jenkins shows those add-ons as passing: http://jenkins.kodi.tv/job/WIN-64/6045/ I'll launch another build for Win64. I can't test on windows ATM (only OSX) so hopefully this works. EDIT: Found the problem. I'll upload modified (hopefully fixed) Windows builds in a few hours. RE: RetroPlayer Test Builds (updated for Leia) - Solo0815 - 2018-07-24 Debug-logs (all EMUs started with ROMs on local SD-card): on RPi 3+ Milhouse 2007 MrBoom: black screen after start, no crash. There is sound after a while. Maybe a demo play starts? http://ix.io/1igK NES: bNES: black screen with sound, high cpu-load (Kodi 115%) FCEUmm: Kodi crashed after starting game http://ix.io/1igM (one debug-log for both EMUs) crashlog: http://ix.io/1igN Nestopia: black screen with sound (CPU: Kodi: 62%) much better than bNES http://ix.io/1igO QuickNES worked without issues SegaMasterSystem: PicoDrive: Addon could not be loaded. There is an unknown error (translated from german) Code: ERROR: AddOnLog: Sega - MS/MD/CD/32X (PicoDrive): Unable to load: /storage/.kodi/addons/game.libretro.picodrive/game.libretro.picodrive.so: unexpected reloc type 0x03 Genesis Plus GX worked without issues MegaDrive/Genesis: Genesis Plus GX worked wothout issues PicoDrive can't be loaded (see above SegaMegaDrive) FBA: ZIP can't be started. Even "Play" from context menu doesn't work. I have 2 "Play" entries in the context-menu. Is that normal? After that, I tried to start a NES game, which didn't work. A restart helped out http://ix.io/1igZ Edit: FBA works with IAGL, but it has only 7-8 FPS and the game is stuttering. This happens to all cores, not only FBA, that are started via IAGL. Bugreport for zachmorris is here: https://forum.kodi.tv/showthread.php?tid=332966&pid=2754073#pid2754073 RE: RetroPlayer Test Builds (updated for Leia) - garbear - 2018-07-24 Thanks for the debug logs, I'll go down the list and investigate the bugs as time allows. RE: RetroPlayer Test Builds (updated for Leia) - ghizzu - 2018-07-24 (2018-07-24, 18:33)garbear Wrote:Out of curiosity, what was the problem?(2018-07-24, 14:43)effe.rnr Wrote: Hi, RE: RetroPlayer Test Builds (updated for Leia) - garbear - 2018-07-25 (2018-07-24, 21:30)ghizzu Wrote: Out of curiosity, what was the problem? something stupid, I built the binary add-ons in debug mode |