Beta Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Add-on Support (https://forum.kodi.tv/forumdisplay.php?fid=27) +---- Forum: Game Add-ons (https://forum.kodi.tv/forumdisplay.php?fid=291) +---- Thread: Beta Advanced Emulator Launcher - Multi-emulator frontend for Kodi (/showthread.php?tid=287826) Pages:
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RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Wintermute0110 - 2021-08-17 (2021-08-17, 03:01)tillaz87 Wrote: I'm I supposed to add something to the == at the end of the API key? I can't get it to work at all Can you please post a full debug log when using the scraper? RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - retroplayer - 2021-08-17 does somebody have a configuration for shield tv for this? like to use it with matrix. thanks in advance RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - domb84 - 2021-08-18 After much experimenting and not being able to discover any ROMs on an SMB share (via libreelec on Matrix) I’ve tested via the local sdcard and I can discover ROMs! Is there a known issue with SMB shares? My collection is held there and far exceeds the SD card in my rpi4. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - tillaz87 - 2021-08-19 (2021-08-17, 11:41)Wintermute0110 Wrote:(2021-08-17, 03:01)tillaz87 Wrote: I'm I supposed to add something to the == at the end of the API key? I can't get it to work at all I've talked to Tracy on mobygames he said if the API key has + in its need urlencode he said it should be included in the add-on your using. I just done it myself and copy pasted it into settings.xml and it works RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - domb84 - 2021-08-19 (2021-08-18, 22:25)domb84 Wrote: After much experimenting and not being able to discover any ROMs on an SMB share (via libreelec on Matrix) I’ve tested via the local sdcard and I can discover ROMs!Logs below: SMB share (same files are here as per local directory and I can browse them within Kodi using the filemanager, but none are detected by AEL
Local:
RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - domb84 - 2021-08-19 (2021-08-19, 13:16)domb84 Wrote:Also tried within a rom directory (which proves I can browse using the credentials without issue, still finds no files. I use the same credentials and NAS for media within Kodi and there's no issue. Appears to be an issue with AEL and SMB.(2021-08-18, 22:25)domb84 Wrote: After much experimenting and not being able to discover any ROMs on an SMB share (via libreelec on Matrix) I’ve tested via the local sdcard and I can discover ROMs!Logs below:
RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - domb84 - 2021-08-20 Hi @Wintermute0110, great work on AEL. I've been trying to use it with LibreElec but ROM scanning doesn't work via SMB shares. Is this a known problem? Logs supplied above this post. I can browse/load ROMs via the Kodi file manager without issue, so it's not a credential issue. Many thanks! RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - tillaz87 - 2021-08-21 (2021-08-17, 11:41)Wintermute0110 Wrote:(2021-08-17, 03:01)tillaz87 Wrote: I'm I supposed to add something to the == at the end of the API key? I can't get it to work at all I got it working but it doesn't scrape screenshots (snaps) or fanart it doesn't find them on moby games any ideas? Edit: got it working RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - tillaz87 - 2021-08-22 Sorry for asking again on here but I'm not having any luck on the skinning threat I've nearly finished my mod of the sauna view bit two things I can't figure out? 1. see in in the video how my boxback slides out this is just done with a delay. Is there any way I can trigger this animation with a button press? Like button X on gamepad? 2. When selecting the game to launch is there any way I can trigger an animation to makey fan art full screen. So basically is there any way can trigger an animation with a key press? and trigger an animation when a item (game) is selected / pressed. Any help at all would be really appreciated I've googled for days with no luck at all. Video of my view RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - domb84 - 2021-08-23 Has anyone got ROM scanning to work on an SMB share at all? It returns 0 results via SMB despite being browsable. Local storage works without issue. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - domb84 - 2021-08-26 (2021-08-23, 19:52)domb84 Wrote: Has anyone got ROM scanning to work on an SMB share at all? It returns 0 results via SMB despite being browsable. Local storage works without issue. Think I found my own answer here. It doesn’t support remotes via kodi, only if you mount the shares via fstab or autofs etc. https://forum.kodi.tv/showthread.php?tid=304186&pid=2690419#pid2690419 RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Wintermute0110 - 2021-08-27 (2021-08-26, 21:13)domb84 Wrote: Think I found my own answer here. It doesn’t support remotes via kodi, only if you mount the shares via fstab or autofs etc. Sorry for the late response. AEL supports artwork on remotes for some operating filesystems, only for UNC paths. If you like the technicalities, AEL uses the Python API for dealing with filesystems and in some operating systems Python is able to use the UNC paths. Kodi also understands UNC paths so it's OK to have artwork in remote windows shares. ROMs, on the other hand, must be on a local filesystem. Note that you can mount a remote filesystem to look like it's local, for example on Windows you can "map a remote share" and in Linux you can use tools such as fuse sshfs. In this way, you can still use AEL having your ROMs on a remote filesystem, for example in a NAS. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - domb84 - 2021-08-28 (2021-08-27, 09:03)Wintermute0110 Wrote:ROMs/artwork/bios all appear to work fine from a NAS, they just have to be mounted using a systemd script in libreelec as they don't let you install packages like autofs. Using fuse and ssh to mount a NAS seems a bit over complicated just to mount a a remote file system!(2021-08-26, 21:13)domb84 Wrote: Think I found my own answer here. It doesn’t support remotes via kodi, only if you mount the shares via fstab or autofs etc. https://wiki.libreelec.tv/how-to/mount_network_share It might be worth noting somewhere in the wiki that AEL doesn't support remotes/smb through the standard Kodi mounts as it was hard to find any information on in it in this forum and being able to run ROMs from something other than an SD-card must be the norm surely? On another note, I have all my ROMs in AEL. However, no controllers work in PCSXRearmed. I can go through through and map all the buttons via the context menu, but nothing works. Is this a common issue? I have RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - domb84 - 2021-08-28 (2021-08-28, 09:34)domb84 Wrote:Here's the logs from launching a game in PCSXReArmed. No controls work during this, even thought the context menu can be brought up using the controller and you can configure the mappings during the game.(2021-08-27, 09:03)Wintermute0110 Wrote:ROMs/artwork/bios all appear to work fine from a NAS, they just have to be mounted using a systemd script in libreelec as they don't let you install packages like autofs. Using fuse and ssh to mount a NAS seems a bit over complicated just to mount a a remote file system!(2021-08-26, 21:13)domb84 Wrote: Think I found my own answer here. It doesn’t support remotes via kodi, only if you mount the shares via fstab or autofs etc. https://paste.kodi.tv/huxuwiyasi.kodi This looked telling:
but its only shown on exit RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - tillaz87 - 2021-08-29
Is there any way to use your notification for "launching" as a condition so the condition is specific to this notification only? Rather than this below. Window.IsActive(DialogNotification.xml) At the moment every AEL notification is triggering my animation to show splash screen while the game is starting. Code: |