Testbuild rev #12332 (pass through 2nd) - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: General Support (https://forum.kodi.tv/forumdisplay.php?fid=111) +---- Forum: Windows (https://forum.kodi.tv/forumdisplay.php?fid=59) +---- Thread: Testbuild rev #12332 (pass through 2nd) (/showthread.php?tid=32230) |
- gorgone - 2008-03-28 this build runs nearly perfekt .... - WiSo - 2008-03-28 BAG_Ass Wrote:CrazyIvan We use DirectSound. - BAG_Ass - 2008-03-28 WiSo thanks for information. Cau u use directx visualization - it will be good. - WiSo - 2008-03-28 It might work but since we try to keep Linux / Mac and Windows build as close as possible I don't think that we'll use it. playing only certain music - rodercot - 2008-03-28 WiSo Wrote:It might work but since we try to keep Linux / Mac and Windows build as close as possible I don't think that we'll use it. Wiso, I fixed the visulations issue errors of dx8.dll cannot be found. if i goto my music library and play a certain album it is find then the click on the next album in the list and it will pop up and say "cannot play playlist too many consecutive errors" I can post the log if you like. it basically says in one instance it can load ffmpeg cause is cannot find the file. then when i click an album that does play it's fine and finds the file. regards, dvs - BAG_Ass - 2008-03-28 WiSo unfortunately not. xbox_dx8.dll - error? and i think this library is only for xbox? not for windows - anyo - 2008-03-28 WiSo Wrote:SMB should work since a few revision. I'm using the latest t3ch build with the latest XBMC.exe you posted... do I need something newer than that t3ch build? If so, will I need to do a build myself from SVN, or is there some other way of getting a newer build? - gorgone - 2008-03-29 with this version i dont have sound with mkv audigy2 digital out and in this version i cant play (HD) *.ts files - gorgone - 2008-03-29 BAG_Ass Wrote:WiSo disable audio visualisation - indigocc - 2008-03-29 Analog works with everything i have thrown at it. Digital got worse. Crash + hang. Log: 09:18:07 T:2616 M:1319915520 DEBUG: CDVDAudioCodecPassthrough: Synced to AC3 frame 09:18:07 T:2616 M:1319915520 NOTICE: Creating audio device with codec id: 86020, channels: 2, sample rate: 48000, pass-through 09:18:07 T:2616 M:1319845888 ERROR: CWin32DirectSound::CWin32DirectSound - CreateSoundBuffer failed with error code 0x80004001 09:18:07 T:2616 M:1319845888 ERROR: CThread:taticThread : Access violation at 0x0041903d: Reading location 0x00000000 09:18:07 T:2616 M:1319845888 NOTICE: Closing audio device Using a onboard Realtek HD audio connected to my Onkyo via ATI Radeon x1200 onboard graphics HDMI cable. Everything works fine in Media Player classic. - WiSo - 2008-03-29 BAG_Ass Wrote:WiSo Right, therefore only the _win32 visualizations will work. - WiSo - 2008-03-29 Guys, it looks like that all the cards work differently with direct sound. The only thing I can try is to take some code from Mplayer (which isn't that different to the existing) and add a third try to create a sound buffer with the other settings. It works already on my card so I might not see any difference in the behavior. - BAG_Ass - 2008-03-29 WiSo can i explain howcan i addwinamp visualization to xbmc for windows? - budwize - 2008-03-29 wow awesome. this is a really nice build Wiso movies are playingfine and a BIG thing fro me was the AEON skin bug where it wouldnt shutdown properly the t3ch build from the 23/3 and your latest exe this is fixed. xbmc now shutsdown properly when u exit using the Aeon skin - WiSo - 2008-03-29 budwize Wrote:the t3ch build from the 23/3 and your latest exe this is fixed. xbmc now shutsdown properly when u exit using the Aeon skin Yeah, I think jmarshall solved the bug in one of the revisions. |