Aeon Madnox for Krypton / Jarvis - (no longer in development) - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Skins Support (https://forum.kodi.tv/forumdisplay.php?fid=67) +---- Forum: Skin Archive (https://forum.kodi.tv/forumdisplay.php?fid=179) +----- Forum: Madnox (https://forum.kodi.tv/forumdisplay.php?fid=314) +----- Thread: Aeon Madnox for Krypton / Jarvis - (no longer in development) (/showthread.php?tid=230821) Pages:
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RE: Aeon Madnox [RC1] for Jarvis *** Important Please read first post (27/02)*** - bsoriano - 2016-03-03 (2016-03-03, 01:31)spacematten Wrote:(2016-03-02, 23:59)bsoriano Wrote:(2016-03-02, 21:41)spacematten Wrote: Hello and thanx for this cool update. The issue of disappearing textures is a known one, and the team is looking into it. RE: Aeon Madnox [RC1] for Jarvis *** Important Please read first post (27/02)*** - bsoriano - 2016-03-03 (2016-03-02, 20:52)Mike_Doc Wrote: @bart, yes please create GITHUB issues for us so nothing get lost since RC was released.Thanks. Mike & team, I have looked through all the posts, and I think I opened all of the issues that seem to be bugs and have not been answered yet. I did not include anything that appeared to be a feature request or a request to do something different than what the skin does today (that is working correctly). I might have missed some issues. If I did, please let me know so I can create them in Git. Thanks. Regards, Bart RE: Aeon Madnox [RC1] for Jarvis *** Important Please read first post (27/02)*** - meowmoo - 2016-03-03 I hate you ;D time for more beer.... RE: Aeon Madnox [RC1] for Jarvis *** Important Please read first post (27/02)*** - meowmoo - 2016-03-03 (2016-03-02, 17:59)Lockos Wrote: As always though, one bug of fitting image (I think it is independant of the image size) when the magazine opens up (see the wrong fit) : what do you mean by "wrong fit" that its not full size? not centered? i looked at it with 5 artist now and it looks pretty solid to me...its supposed to look like that, if it would be the same size as on the front it would look dull if the magazine open if you wanna change it open MusicVisualisation.xml in line 2042 - 2045 you can change left/right height/width resizing the widget is way to much work, since it provide the same info as the panel im not gonna do it sorry RE: Aeon Madnox [RC1] for Jarvis *** Important Please read first post (27/02)*** - Mr. V - 2016-03-03 (2016-03-02, 21:54)BobCratchett Wrote:(2016-03-02, 21:42)MrsAngelD Wrote: Hey Guys, I'm using the Extended List widget, I wanted to make a list of T.V. Channels, I can scroll the list, however there are no labels for the channels Fixed. RE: Aeon Madnox [RC1] for Jarvis *** Important Please read first post (27/02)*** - meowmoo - 2016-03-03 @ Master bob Is it possible to get the logo for the current playing movie/episode somehow? There is only VideoPlayer.Cover, the pause screen show ClearArt but I cant find the code for it :/ also can i add a "check" to a variable? Code: <value condition="Container.Content(artists) | Container.Content(albums) | Container.Content(songs)">$INFO[Skin.String(ArtistsLogosPath)]$INFO[Container.ListItem.Artist,,\logo.png]</value> I need to check if the logo.png is present or not, if not it should use skinhelper Thanks RE: Aeon Madnox [RC1] for Jarvis *** Important Please read first post (27/02)*** - dvbtjunkie - 2016-03-03 (2016-03-03, 01:45)meowmoo Wrote:(2016-03-02, 19:13)schimi2k Wrote: i give up for now... Yes thats it, thanks a lot schimi2k and meowmoo. This worked for my BirdSystem. But now we need new pinguins... RE: Aeon Madnox [RC1] for Jarvis *** Important Please read first post (27/02)*** - Mr. V - 2016-03-03 (2016-03-03, 01:40)Lockos Wrote:(2016-03-03, 01:04)Mr. V Wrote:(2016-03-02, 22:16)Lockos Wrote: The steps are just navigating from one movie to another and keep pressing i on each movie until one mess comes out (which is pretty often for me), nothing more. I jumped into this one a little quick. Fixed the issue with silvo, but it doesn't seem related. Before I do any major code changes to the widget info could you please provide me with a debug log just so can be 100% sure on the issue. EDIT: I have tried everything I can but cannot reproduce the issue. RE: Aeon Madnox [RC1] for Jarvis *** Important Please read first post (27/02)*** - P_Jamula - 2016-03-03 (2016-03-02, 15:23)Lockos Wrote: @meowmoo : If you will work tonight on Music Viz, a couple of things : i have tried all combinations... how can I get this to display when playing music? used to have this in the previous release but cannot get it to work in this one. RE: Aeon Madnox [RC1] for Jarvis *** Important Please read first post (27/02)*** - schimi2k - 2016-03-03 (2016-03-03, 01:45)meowmoo Wrote: you wanna now how to save the Birds HAIL TO THE BIRDKING ! ok and now... please explain me why "OverlayUnwatched.png" is working... BUT "OverlayUnWatched.png ; overlayunwatched.png ; OVERLAYUNWATCHED.png ; Overlayunwatched.png" dont ? even when i change the codes to the same name too i just want to understand why... why .... WHYYYYYYY thx RE: Aeon Madnox [RC1] for Jarvis *** Important Please read first post (27/02)*** - BobCratchett - 2016-03-03 (2016-03-03, 03:46)meowmoo Wrote: @ Master bob I suspect you want $VAR[PlayerArtworkVar] - variables.xml, line 3192. Also Image Available in Kodi is a good reference, though there are actually more images available if Artwork Downloader has been run. Kodi doesn't have a 'does the file exist' check available (to skins, at least). If you're using a pure Player.Art solution, you can use <value condition="!IsEmpty(Player.Art(artworkType)">$INFO[Player.Art(artworkType)]</value>. That wouldn't work for the example you posted, though, as the ArtistsLogosPath won't be empty. In that scenario, you need to start putting in workarounds... There are a couple of ways to check if Kodi was able to load the image you specified and use a second image control to load a fallback image if it wasn't. The most foolproof is of course the most complex, but should cover most scenarios (except trying to do this in lists, if memory serves). Give the existing image control an id, if it doesn't have one:- Code: <control type="image" id="xxxx"> Add a fallback element to the <texture> tag of the image control, with its value something like the following (making sure whatever you put in the fallback doesn't actually exist):- Code: <texture fallback="NoImage.png">$VAR[whateverVarYoureUsingToLoadIt]</texture> Add a second image control, and give it a visibility condition:- Code: <visible>StringCompare(Control.GetLabel(xxxx),NoImage.png)</visible> RE: Aeon Madnox [RC1] for Jarvis *** Important Please read first post (27/02)*** - manfeed - 2016-03-03 (2016-03-03, 02:52)meowmoo Wrote:(2016-03-02, 17:59)Lockos Wrote: As always though, one bug of fitting image (I think it is independant of the image size) when the magazine opens up (see the wrong fit) : Hi, I'm the author of the magazine widget and I can confirm that it's meant to look like that. The overlapping is due to the fact that it's not supposed to share the screen with the other rectangle... way too cluttered in my opinion. Cheers! RE: Aeon Madnox [RC1] for Jarvis *** Important Please read first post (27/02)*** - Mika Kiviniitty - 2016-03-03 Hello! I tried to watch through the posts find similar problems but I did not want to go through everything so here is a couple of pictures. Something texture problems and obviously I do not know exactly what these is due, at least after the view changes made to LIBRARY's give this problems. Does anyone know how to use this? I have not got this to work in any Kodi version with any version of MADNOX. As shown in the picture there is no text on the left at all, and every time I try to leave the colorpicker it crash KODI. Thanks!! RE: Aeon Madnox [RC1] for Jarvis *** Important Please read first post (27/02)*** - mattyspurs76 - 2016-03-03 Going to have another play with this skin in the next few days. Just having alook in the forum as id like to use or import different fonts, ill see what i can find. In the mean time ive been looking through this http://forum.kodi.tv/showthread.php?tid=211887&page=5 Do i need to install any of these for Madnox? I do like the gold coloured resolution buttons, they look great. (Resolution Pack 2.0) RE: Aeon Madnox [RC1] for Jarvis *** Important Please read first post (27/02)*** - pustekuchen - 2016-03-03 (2016-03-03, 01:22)bsoriano Wrote:(2016-03-02, 16:14)pustekuchen Wrote:(2016-03-02, 15:14)Mike_Doc Wrote: @dvbtjunkie, are you on Openelec by any chance? Hey Bart, tried your workaround and it's ok for the moment. Thanks! I think the more important thing for me is the remote problem, because without any chance to use the whole widget content it's just half the fun. But it is ok when it is to complicated or to much work to find a solution. Then I will buy this USB ir receiver, please just let me know! Because for me there is no better skin out there and to change the skin is not an option in my opinion. Best regards |