Kodi Community Forum
RetroPlayer Test Builds (updated for Nexus) - Printable Version

+- Kodi Community Forum (https://forum.kodi.tv)
+-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33)
+--- Forum: Game support (https://forum.kodi.tv/forumdisplay.php?fid=292)
+--- Thread: RetroPlayer Test Builds (updated for Nexus) (/showthread.php?tid=173361)



RE: RetroPlayer Test Builds (updated for Gotham) - asleulv - 2015-02-25

Sorry for the noob question, but is this something I can install on my Chromebox running OE?


RE: RetroPlayer Test Builds (updated for Gotham) - zachmorris - 2015-02-28

The link for the OSX test build is no longer valid. Can anyone point me to where I can find test builds for OSX?
Or, is there a beginners guide to compiling yourself? I tried the steps in this readme but wasn't successful.

Thanks!


RE: RetroPlayer Test Builds (updated for Gotham) - garbear - 2015-03-01

try compiling from https://github.com/garbear/xbmc/tree/game-peripherals . i recently (yesterday) got this compiling and running on osx. emulators still need to be adapted to osx


RE: RetroPlayer Test Builds (updated for Gotham) - enen92 - 2015-03-01

(2015-02-28, 19:01)zachmorris Wrote: The link for the OSX test build is no longer valid. Can anyone point me to where I can find test builds for OSX?
Or, is there a beginners guide to compiling yourself? I tried the steps in this readme but wasn't successful.

Thanks!

When something like this happens, try always to google the filename (xbmc-20140526-a4b0f22-retroplayer-13-x86_64.dmg). A quick search found me a mirror:

http://ftp.igh.cnrs.fr/pub/xbmc/test-builds/osx/x86_64/xbmc-20140526-a4b0f22-retroplayer-13-x86_64.dmg


RE: RetroPlayer Test Builds (updated for Gotham) - frankfurts - 2015-03-13

Hey I just install the Gotham 13.1 version for windows but when I try to manage emulators I can't find the psx emulator. Can someone please link the repo that includes psx emu. Cheers


RE: RetroPlayer Test Builds (updated for Gotham) - a1rwulf - 2015-03-13

there's no working psx emu for retroplayer right now.
libretro has a port here:
https://github.com/libretro/mednafen-psx-libretro

Never tried it, but I guess it will need OpenGL support like mupen64, which is still in progress.
Furthermore the only libretro-gl core we have compiled right now for testing is mupen64.


RE: RetroPlayer Test Builds (updated for Gotham) - frankfurts - 2015-03-13

(2015-03-13, 11:23)a1rwolf Wrote: there's no working psx emu for retroplayer right now.
libretro has a port here:
https://github.com/libretro/mednafen-psx-libretro

Never tried it, but I guess it will need OpenGL support like mupen64, which is still in progress.
Furthermore the only libretro-gl core we have compiled right now for testing is mupen64.
OK thanks mate


RE: RetroPlayer Test Builds (updated for Gotham) - garbear - 2015-03-16

Time for a status update on RetroPlayer builds

Updating retroplayer from Gotham to Helix was a mess. Everything broke, and all the fixes would have been obsolesced by Kodi's new CMake build system in Isengard.

Now, within the last few weeks, Kodi's new build system is nearing completion. I've ported RetroPlayer to the new system and fixed many bugs. I've ported the Nestopia libretro core as well. Nestopia is successfully playing audio and video on my OSX machine.

All that remains is input. Step 1 was removing over 2,000 lines of joystick code from Kodi. Step 2 is to replace that with all the cool ideas from the input thread. Do not underestimate the difficulty of Step 2. Since mid-december, these ideas have morphed into over 9,000 lines of input-related code. ATM input is about 40% of the entire retroplayer patch and will probably rise to 45% before I start working on the next feature (probably Netplay).

All that translates into the following: My goal is that I release Win, Linux, OSX, and OpenELEC x86/pi test builds, based on Kodi 15alpha2, on April 1, the same day I expect the 15alpha2 release. Mark the date Wink


RE: RetroPlayer Test Builds (updated for Gotham) - zag - 2015-03-16

Cool, I'm amazed you set a date Smile

Are we looking to merge this into the Kodi master at some point? or is this going to remain a fork?


RE: RetroPlayer Test Builds (updated for Gotham) - da-anda - 2015-03-16

are you planning on an aprils fool build? Smile
edit: also if you think you can spend enough time on retroplayer in the next 2-3 months, might it be an idea to already open some PRs to get stuff in slowly and maybe we'd get a basic version of it ready for Isengard? You know, small chunks are easier to review, so if the game API and player is independent enough from the input stuff and you tihnk it's somewhat stable enough as well, go ahead and create a PR


RE: RetroPlayer Test Builds (updated for Gotham) - garbear - 2015-03-16

(2015-03-16, 15:10)zag Wrote: Cool, I'm amazed you set a date Smile

Are we looking to merge this into the Kodi master at some point? or is this going to remain a fork?

some day. i spend an unreasonable amount of time keeping the retroplayer branch reviewable and PR-ready - see https://github.com/garbear/xbmc/commits/57f1192

(2015-03-16, 16:06)da-anda Wrote: edit: also if you think you can spend enough time on retroplayer in the next 2-3 months, might it be an idea to already open some PRs to get stuff in slowly and maybe we'd get a basic version of it ready for Isengard? You know, small chunks are easier to review, so if the game API and player is independent enough from the input stuff and you tihnk it's somewhat stable enough as well, go ahead and create a PR

most components are largely independent so individual PRs are possible and intended. in the list of commits at the link above, Kodi compiles and runs at every commit except 0006 and 0007 (atm)

(2015-03-16, 16:06)da-anda Wrote: are you planning on an aprils fool build? Smile
wait and see Wink


RE: RetroPlayer Test Builds (updated for Gotham) - Appletalk - 2015-03-19

So excited for the RPi Test builds! Keep up the amazing work. Can't wait


RE: RetroPlayer Test Builds (updated for Gotham) - grumpygamer - 2015-03-19

Could you change the date to April the 2nd?
You know, just to be sure? Big Grin

Also it would be lovely if the code auto-updated once installed;
is that hard to do?


RE: RetroPlayer Test Builds (updated for Gotham) - Cigaras - 2015-05-04

Hello everyone, sorry if I sound like a noob, but all this forking and compiling sounds complicated to me, is it possible to get a compiled version for windows?

If I understand correctly, last available build for windows is XBMCSetup-20140526-a4b0f22-retroplayer-13.exe and latest source available at the moment is based on Kodi 15 alpha 2, so could someone please compile one for me? Smile


RE: RetroPlayer Test Builds (updated for Gotham) - da-anda - 2015-05-04

Garbear will provide builds once there is something to test - currently not all things are working yet after the rewrite