Beta Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Add-on Support (https://forum.kodi.tv/forumdisplay.php?fid=27) +---- Forum: Game Add-ons (https://forum.kodi.tv/forumdisplay.php?fid=291) +---- Thread: Beta Advanced Emulator Launcher - Multi-emulator frontend for Kodi (/showthread.php?tid=287826) Pages:
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RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - braz - 2016-12-01 Hi Wintermute! I was just looking at my AEL setup and noticed that ListItem.Genre is filled with "Genre text" when there isn't an actual genre. Would it be possible for ListItem.Genre to just return nothing if it doesn't contain a value? Thanks and I look forward to testing a ROM collection when you get a chance... RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Wintermute0110 - 2016-12-01 (2016-12-01, 09:05)braz Wrote: Hi Wintermute! I was just looking at my AEL setup and noticed that ListItem.Genre is filled with "Genre text" when there isn't an actual genre. Would it be possible for ListItem.Genre to just return nothing if it doesn't contain a value? Hi Braz. ListItem.Genre should have a correct value for Categories/Launcher/ROMs, where user can edit it. For special categories/launchers (Favourites/ROM Collections/Browse by...) the "Genre text" is just a placeholder. Since AEL is still in development and mutating all those small details are not fully completed yet. Also, Favourites/ROM Collections/Browse by... currently don't have any artwork nor placeholder graphics. However, normal categories/launchers/ROMs should be OK now. Please have a look here for a reference of all metadata/asset that curently AEL uses. Of course, this list is not fixed and it is open to discussion, but should be pretty much complete by now. Please wait until 0.9.5 is released (presumably this or next weekend) and I will publish a couple of collections with full metadata/artwork so everybody can test the new Import ROM Collection feature. 0.9.5 includes a ton of new features and the support for assets in smb:// networks paths is blocking the release a bit. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - braz - 2016-12-01 (2016-12-01, 09:35)Wintermute0110 Wrote:Sounds good. Not a problem about the genre infolabel, I can wait until 1.0 for the placeholders to be removed.(2016-12-01, 09:05)braz Wrote: Hi Wintermute! I was just looking at my AEL setup and noticed that ListItem.Genre is filled with "Genre text" when there isn't an actual genre. Would it be possible for ListItem.Genre to just return nothing if it doesn't contain a value? Thanks again! RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - axlt2002 - 2016-12-01 I'm looking forward for the new version too! Wintermute0110, just for my curiosity, are you planning to provide a repository or AEL will be available on the official Kodi one? Thanks for your effort! RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Wintermute0110 - 2016-12-01 (2016-12-01, 13:27)axlt2002 Wrote: I'm looking forward for the new version too! You are welcomed. There should be no problem to include AEL in the official Kodi repo. However, AEL is still Beta and so is Krypton. Once both get released I will ask to Kodi repo maintainers to include AEL. For now I prefer that users do a manual upgrade because there could be some breakage between versions and automatic updates may screw things. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Wintermute0110 - 2016-12-01 Survey to AEL users Current AEL 0.9.4 includes 2 metadata fields for every ROM named "Alternative application" and "Alternative arguments". You can access these in "Edit ROM" context menu -> "Advanced Modifications" -> "Alternative application" or "Alternative arguments". This 2 fields were inherited from good old Advanced Launcher. I am considering removing these 2 fields because I think they are unnecessary and consume space on the database (and a bigger database means higher loading times). I plan to replace them by having alternative arguments in Launcher. I want to check with current AEL users: Is anybody using "Alternative application" and "Alternative arguments"? Will anybody miss them if they are removed? How alternative arguments in Launcher will work In a typical Launcher, for example with Genesis ROMs, you typically have ROMs belonging to different regions: Europe, USA or Japan. Most emulators will autodetect the ROM region and change the emulator settings on the fly, so you can play the ROM. MAME, however, is very picky about what emulates (well... MAME is very picky about everything, really). If you tell MAME to emulate an European MegaDrive the emulated machine will refuse to run a Japanese ROM. To solve this problem, I plan to add a new feature to AEL: you can configure extra arguments for a ROM Launcher. For example: Code: Application: /home/kodi/MAME/mame With default arguments MAME will emulate a USA Genesis. With extra args 1 MAME will emulate an European MegaDrive and with extra args 2 MAME will emulate a Japanese MegaDrive. When you launch a ROM in a launcher having extra arguments, AEL will show you a select box where you can choose the arguments you want to launch that ROM. I recommend you play with this. Usually when you try to play a ROM not belonging to the correct region a funny message is displayed Also, do not subestimate MAME as a console emulator: for Sega Master System MAME is more accurate that all Retroarch cores available (in terms of less emulation glitches, etc.). RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - axlt2002 - 2016-12-01 Wintermute0110, your attention to the gamers community using Kodi is really appreciated. Being myself only a Windows Game player, I have no issues in removing the fields your are proposing. To me it sounds just good that the database management will be more efficient. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - RazorFR - 2016-12-01 Not using alternative launcher. I see why the option is there. But I stick to only one program per platform Alternative arguments yes, but only for the PS2 launcher Emulator (PCSX2) requires video settings to be tuned for each game (not really but almost). Workaround is to have a config folder per game and set the config path for each sku precisely with the alternative argument option. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - zetallica - 2016-12-01 Thanks for all your hard work Wintermute. I actually use "Alternative application" for roms that need different versions of emulator or "cores" for retroarch to work, though only a handful of my games use this. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - axlt2002 - 2016-12-01 (2016-11-30, 13:39)axlt2002 Wrote:(2016-11-30, 13:16)Wintermute0110 Wrote:(2016-11-30, 13:05)axlt2002 Wrote: Hi Wintermute0110! First of all thanks a lot for your great and appreciated effort! Hi Wintermute0110, one stupid question on my side: when creating the LNK ROMs Launcher, in the platform selection I can find "Microsoft MS-DOS" but not "Microsoft Windows"...where is my fault? RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Wintermute0110 - 2016-12-01 (2016-12-01, 18:33)axlt2002 Wrote:It's has been added in 0.9.5, which is unreleased yet. Use "Microsoft msdos " or Unknown. Unknown will search all platforms.(2016-11-30, 13:39)axlt2002 Wrote:(2016-11-30, 13:16)Wintermute0110 Wrote: Yes, for technical reasons Favourites, ROM Collections, Virtual Launcher, etc. are only for ROMs. Also, ROMs have more assets and metadata than Standalone Launchers. If you have a collection of games, then you can create a ROM LNK launcher, which is what Braz (Mimic skinner) does. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - atsumori - 2016-12-02 Hi Wintermute, thanks for checking. I do use these fields as sometimes the default application can't run a ROM so an alternative is required. Removing these fields may also cause issues with portability from Advanced Launcher. That said, you could probably combine them into one field for storage in the DB if that makes things quicker. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Rufoo - 2016-12-02 Alternate Application can be useful for people, for example, who file all their arcade games under a single category (ie: Arcade) with MAME as the primary app and then alternates like M2emulator and Supermodel for other specific boards. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - kiaenigma27 - 2016-12-02 So I sort of sorted my Artwork problem and storing on a network drive As i already have the artwork downloaded I simply created a dummy folder on my device and set each launcher up then once thats done I edit the launcher and point to my NAS artwork folder and they now work fine. quick questions.. are there any plans to have AEL auto fill in the Arguments for each emulator / launcher? Rom Collection Browser allows you to choose the emulator you have installed which makes life a lot easier.. especially running on Andorid and Retroarch as the argument is pretty long to type out each time. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - chrisism - 2016-12-02 (2016-12-02, 11:10)kiaenigma27 Wrote: So I sort of sorted my Artwork problem and storing on a network drive That is a big wish because of all the different emulators and different os types. But I am busy at the moment with a nice addition to have partially preconfigured and exportable launchers. The idea is that everybody can exhange launcher configurations etc. But Wintermute is already quite busy doing all the good work and getting a next release ready, so it will take some time before I can mess it up |