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Integrated Video Game Emulators - Printable Version

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+---- Thread: Integrated Video Game Emulators (/showthread.php?tid=146711)

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RE: Integrated Video Game Emulators - garbear - 2013-04-04

Hi Kandungo, the log snippet shows that XBMC knows its a game, but I can't see the emulator core selection logic. Can you upload a full debug log to xbmclogs.com? That'd be helpful. Thanks!


RE: Integrated Video Game Emulators - da-anda - 2013-04-04

garbear, are there any known input lags on windows with your branch? I'm using a XBOX360 controller and tried to play SuperMario (NES) but had the feeling it's reacting a little slow. As I never owned a NES (nor any other console except for a Wii) I can't really judge if it's like on a real NES or has a lag. It at least felt like it lags (jumps where 80% luck)


RE: Integrated Video Game Emulators - garbear - 2013-04-04

Haven't experienced any input lag. Does it show up in other NES emulators (FCEU-Next, QuickNES, Nestopia [coming soon]), and do you notice the same i input sluggishness on other systems?


RE: Integrated Video Game Emulators - da-anda - 2013-04-04

IIRC I tried two NES emus. I also tested some GBA games I think it was the same. But if you don't know of any issues it could be just my none existing skills Smile


RE: Integrated Video Game Emulators - drivesoslow - 2013-04-04

Ignore, misread


RE: Integrated Video Game Emulators - garbear - 2013-04-05

(2013-04-04, 09:46)da-anda Wrote: garbear, are there any known input lags on windows with your branch? I'm using a XBOX360 controller and tried to play SuperMario (NES) but had the feeling it's reacting a little slow. As I never owned a NES (nor any other console except for a Wii) I can't really judge if it's like on a real NES or has a lag. It at least felt like it lags (jumps where 80% luck)

da-anda, does the lag happen with a keyboard too or just a 360 controller? how do you mean, jumps were 80% luck? and trust me, as having put retro emus on a lot of wiis, that third dimension is way overrated :p


RE: Integrated Video Game Emulators - Kandungo - 2013-04-08

(2013-04-04, 04:54)garbear Wrote: Hi Kandungo, the log snippet shows that XBMC knows its a game, but I can't see the emulator core selection logic. Can you upload a full debug log to xbmclogs.com? That'd be helpful. Thanks!

Thanks for the prompt reply, in all honesty i checked the log and theres nothign other then that that pertains to the emulator, whether i try to launch a genesis or snes game it asks me to install an emulator... i think something is not right with file asociations and emulators? It donest even look like the emulator runs, it keeps telling me to install an emulator, so for the genesis there is only one emulator, once installed i get the error "no compatible emulators found for file mygame.md" i have a part of the log that states what i am seeing.

Quote:18:02:33 T:3037472512 DEBUG: RetroPlayer: ---------------------------------------
18:02:33 T:3037472512 DEBUG: ------ Window Init (DialogContextMenu.xml) ------
18:02:33 T:3037472512 DEBUG: Window DialogContextMenu.xml was already loaded
18:02:33 T:3037472512 DEBUG: Alloc resources: 0.28m
18:02:35 T:3037472512 DEBUG: Keyboard: scancode: 0x24, sym: 0x000d, unicode: 0x000d, modifier: 0x0
18:02:35 T:3037472512 DEBUG: OnKey: return (0xf00d) pressed, action is Select
18:02:35 T:3037472512 DEBUG: ------ Window Deinit (DialogContextMenu.xml) ------
18:02:35 T:3037472512 DEBUG: RetroPlayer: No compatible game clients for installation



RE: Integrated Video Game Emulators - King Dude - 2013-04-08

Do you know what would be cool? If there was a controller device that you could plug into your smartphone to play emulators rather than using virtual touchscreen buttons.
Just a random thought I had just a while ago.


RE: Integrated Video Game Emulators - garbear - 2013-04-08

android 4.0+ (and 3.1 to some extent) supports game controllers via host usb and bluetooth


RE: Integrated Video Game Emulators - King Dude - 2013-04-08

(2013-04-08, 07:04)garbear Wrote: android 4.0+ (and 3.1 to some extent) supports game controllers via host usb and bluetooth
Oh, great. Is there an application you need to install beforehand?


RE: Integrated Video Game Emulators - Solo0815 - 2013-04-08

^^^ no, on my Minix Neo X5 my gamepads are working all, except 1 or 2. Even some old Xbox1 Controllers and a PS2-Arcade-Stick with USB-Cable.


RE: Integrated Video Game Emulators - King Dude - 2013-04-09

(2013-04-08, 14:04)Solo0815 Wrote: ^^^ no, on my Minix Neo X5 my gamepads are working all, except 1 or 2. Even some old Xbox1 Controllers and a PS2-Arcade-Stick with USB-Cable.
I have a Droid RAZR Maxx HD. Is that any different from your MINIX?


RE: Integrated Video Game Emulators - bornagainpenguin - 2013-04-09

I apologize ahead of time if the answer to my question is 'just read the 50+ page thread' but is there any documentation I could read to learn how to set up RetroPlayer?

Right now Windows is freaking out when I try pointing Rom Collection Browser to the *DLL for the games to run--was I supposed to load the emulator executibles seperately, or are the DLLs not the emulators, just helpers to allow XBMC to interpret the games better?

I apologize if I'm unclear on basic concepts, it's just that I thought I'd already downloaded and installed the emulators from within the XBMC repos, or is this not the case?

--bornagainpenguin


RE: Integrated Video Game Emulators - drivesoslow - 2013-04-09

(2013-04-09, 00:59)bornagainpengui Wrote: I apologize ahead of time if the answer to my question is 'just read the 50+ page thread' but is there any documentation I could read to learn how to set up RetroPlayer?

Right now Windows is freaking out when I try pointing Rom Collection Browser to the *DLL for the games to run--was I supposed to load the emulator executibles seperately, or are the DLLs not the emulators, just helpers to allow XBMC to interpret the games better?

I apologize if I'm unclear on basic concepts, it's just that I thought I'd already downloaded and installed the emulators from within the XBMC repos, or is this not the case?

--bornagainpenguin

If you had just read the first post you would see that you are pointed to this post that gives you all the details:

http://forum.xbmc.org/showthread.php?tid=146711&pid=1336026#pid1336026

Including a link to the RCB thread that discusses how to set it up for integrated emulators:

http://forum.xbmc.org/showthread.php?tid=70115&pid=1330034#pid1330034


Re: Integrated Video Game Emulators - bornagainpenguin - 2013-04-09

Yeah, the first link I saw and read, the second one I missed, but neither one answered my question really:

Do I need to get some *.EXE files for the emulators to work or are the *.DLL files in the repositories the actual emulators?

If you say the answer is in the thread, fair enough but bear in mind that this is a 50+ page thread. The other one on this forum is 500+ pages, which makes it a bit of an investment when I'm just trying to figure out how to add my games and get a little gaming in before bed tonight.