RetroPlayer Test Builds (updated for Nexus) - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Game support (https://forum.kodi.tv/forumdisplay.php?fid=292) +--- Thread: RetroPlayer Test Builds (updated for Nexus) (/showthread.php?tid=173361) Pages:
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RE: RetroPlayer Test Builds (updated for Isengard) - flipside101 - 2016-01-19 (2016-01-18, 22:59)garbear Wrote:(2016-01-18, 20:06)lrusak Wrote:(2016-01-18, 20:04)motamas Wrote: Hey! @garbear log file from my windows 10 install - http://xbmclogs.com/pcznrqo8u I'm Still getting DPAD erratic button issues using the XB 360 wireless controller on the OE build. i will upload logs as soon as im able to access teh box RE: RetroPlayer Test Builds (updated for Isengard) - garbear - 2016-01-19 (2016-01-19, 00:11)flipside101 Wrote: @garbear log file from my windows 10 install - http://xbmclogs.com/pcznrqo8u In the log I see Code: 22:03:33 T:11040 DEBUG: Failed to load button map for "Keyboard" Can you delete Keyboard.xml in your peripheral.joystick userdata folder? (sry don't have windows 10 picture) RE: RetroPlayer Test Builds (updated for Isengard) - Mettbrot - 2016-01-19 (2016-01-18, 22:59)garbear Wrote:(2016-01-18, 17:53)Mettbrot Wrote: Also the input configuration is quite bumpy: When I want to start setting up the N64 controller layout I press "Enter" on the keyboard it always skips the A button (as if I pressed enter twice). Same goes for "X" on the PS3 controller. It was the latest build from here: https://openelec.freestylephenoms.com/retroplayer/ I installed the joystick addon and the mupen64plus one. It recognized my PS3 controller and configures it for kodi just fine. I believe the configuration of the buttons is in one (if not both) of the original debug logs? I can produce anotherone though, if you need it (2016-01-18, 17:53)Mettbrot Wrote: Hey! RE: RetroPlayer Test Builds (updated for Isengard) - motamas - 2016-01-19 (2016-01-18, 22:59)garbear Wrote:(2016-01-18, 20:06)lrusak Wrote:(2016-01-18, 20:04)motamas Wrote: Hey! In the following I post my logs. http://xbmclogs.com/pwmb7esoq The things i have done during the log. 1. starting the RPi2 2. stick in the Logitech Rumble Pad 3. open the input configuration for kodi with the remote and try to change the first button "A" 4. try to use 4 buttons of the controller with no reaction 5. after that i used the remote to finish the configuration If i done something wrong please tell me RE: RetroPlayer Test Builds (updated for Isengard) - garbear - 2016-01-19 (2016-01-19, 20:59)motamas Wrote: In the following I post my logs. Thanks for the debug log. Here's the pertinent lines: Code: 19:52:37 135.381973 T:1865151552 INFO: AddOnLog: Joystick Support: CJoystickInterfaceLinux::Initialize: opening joystick /dev/input/js0 This shows the joystick add-on discovering the device, and then a competing system discovering the same device. Guess which one wins? I knew this issue had been posted before but I couldn't find it. Fortunately, "m_bSkipNonKeyEvents" is unique enough that a quick search led me Here. The issue is that some code in xbmc/input/linux/LinuxInputDevices.cpp is stealing the input for this device. I'll start digging around there and see what I can find. EDIT: Follow that link to http://forum.kodi.tv/showthread.php?tid=255684 , I'll continue working on this problem there. RE: RetroPlayer Test Builds (updated for Isengard) - flipside101 - 2016-01-19 (2016-01-19, 00:30)garbear Wrote:(2016-01-19, 00:11)flipside101 Wrote: @garbear log file from my windows 10 install - http://xbmclogs.com/pcznrqo8u ok when i looked in the folder it is blank , i uninstaled/ reinstalled to no avail - path i checked was C:\Users\USERNAME\AppData\Roaming\Kodi\userdata\addon_data\peripheral.joystick\resources\buttonmaps\xml RE: RetroPlayer Test Builds (updated for Isengard) - lrusak - 2016-01-20 New OpenELEC builds uploaded. They include the latest commits. https://github.com/garbear/xbmc/compare/55ff7fecd729f833d72970d727789d64b6f29d31...a772a3c71cb37f6c343a047628e480a17de05024 https://openelec.freestylephenoms.com/retroplayer/ RE: RetroPlayer Test Builds (updated for Isengard) - Solo0815 - 2016-01-20 @lrusak: Can you please make a OE-build with this PR: https://github.com/xbmc/xbmc/pull/8385 discussion: http://forum.kodi.tv/showthread.php?tid=255684 The WetekPlay does detect the Controller, but I can't get any button to work. It seems to be affected with this bug, too Thx RE: RetroPlayer Test Builds (updated for Isengard) - doug - 2016-01-20 Is there a way to use ROM Collection Browser (RCB) to launch Mame with an OE build? During configuration of RCB, it asks me for the path to the Mame Emulator. I've added the Mame addon, but the path to that is hidden in /storage/.kodi/addons How do I tell RCB where the emulator is? RE: RetroPlayer Test Builds (updated for Isengard) - garbear - 2016-01-21 (2016-01-20, 19:33)Solo0815 Wrote: @lrusak: I've added the PR to my retroplayer branch, so @lrusak you don't have to explicitly include the PR. RE: RetroPlayer Test Builds (updated for Isengard) - grumpygamer - 2016-01-21 (2016-01-20, 19:52)doug Wrote: Is there a way to use ROM Collection Browser (RCB) to launch Mame with an OE build? During configuration of RCB, it asks me for the path to the Mame Emulator. I've added the Mame addon, but the path to that is hidden in /storage/.kodi/addons How do I tell RCB where the emulator is? I've tried that too, but with no luck. Maybe it's too early? Anyway, if you find solution please let me know as well! RetroPlayer Test Builds (updated for Isengard) - lrusak - 2016-01-21 (2016-01-21, 00:15)garbear Wrote:(2016-01-20, 19:33)Solo0815 Wrote: @lrusak: New builds have been uploaded to include this PR RetroPlayer Test Builds (updated for Isengard) - lrusak - 2016-01-21 (2016-01-21, 00:45)grumpygamer Wrote:(2016-01-20, 19:52)doug Wrote: Is there a way to use ROM Collection Browser (RCB) to launch Mame with an OE build? During configuration of RCB, it asks me for the path to the Mame Emulator. I've added the Mame addon, but the path to that is hidden in /storage/.kodi/addons How do I tell RCB where the emulator is? It's not possible, the emulators included with retroplayer are not standalone emulators and must be launched through kodi. What's wrong with selecting the game in kodi and having it launch via retroplayer? (PS. I've had limited success with mame via retroplayer.) RE: RetroPlayer Test Builds (updated for Isengard) - doug - 2016-01-21 I didn't think to do that. I thought the games had to be launched through an add-on front end, but i guess Kodi is the front-end. Right now selecting the rom doesn't do anything and I don't get a context menu. I probably have to map the context menu key in my custom keymap. RetroPlayer Test Builds (updated for Isengard) - lrusak - 2016-01-21 (2016-01-21, 01:15)doug Wrote: I didn't think to do that. I thought the games had to be launched through an add-on front end, but i guess Kodi is the front-end. Right now selecting the rom doesn't do anything and I don't get a context menu. I probably have to map the context menu key in my custom keymap. If you are using my OE builds you will have to install the emulators from the included retroplayer repo first. If the file is a zip or 7z or rar then you will have to open the context menu and select "play" then it should give you a list of installed emulators that support that extension. |