Beta Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Add-on Support (https://forum.kodi.tv/forumdisplay.php?fid=27) +---- Forum: Game Add-ons (https://forum.kodi.tv/forumdisplay.php?fid=291) +---- Thread: Beta Advanced Emulator Launcher - Multi-emulator frontend for Kodi (/showthread.php?tid=287826) Pages:
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RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - dmakk - 2017-05-21 (2017-05-20, 10:53)Wintermute0110 Wrote:(2017-05-19, 20:04)dmakk Wrote: That could probably be changed to update ROMs. I meant "Add ROMs" could be changed to "Update ROMs", and "Scan for New ROMs" could be changed to "Scan to add and remove ROMs". I never thought to try to remove ROMs that way. I went to "Edit Launcher" -> "Manage ROM List" -> "Remove dead/missing ROMs" to remove them. (2017-05-20, 10:53)Wintermute0110 Wrote: In PClone view, parents are always shown regardless of the filtering settings. I implemented the filter in this way to deal with situations like this: you have set the filter "Have ROMs" and you have a PClone set where the parent is Missing but you have one of the clones. The Missing parent will be displayed always and when you enter the parent ROM only the Have clones will be shown and not the Missing Parent. I still have the artwork issue. I should have made that post a little clearer. This issue is present when I have no missing ROMs. When I view my setup through Normal View (pic 1), the artwork is there for all ROMs, including parents and clones. When I view the same setup through Parent/Clone View, there is no parent artwork in the main list (pic 2). When I drill down to the parent and clones of a set (pic 3), the artwork for the parent is shown. watch gallery
RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Qwijibo - 2017-05-22 Hi Wintermute, I'm having problems launching Retroarch via a bash script. This script worked fine in 0.9.5 but stopped in 9.6 beta. Code: 21:49:48.194 T:1836053424 ERROR: AEL INFO : _command_run_rom() Launching ROM in Launcher ... It seems AEL keeps trying to launch this as RetroPlayer even though the launcher is not being set up this way? A fresh categories.xml isn't making any difference? Thanks RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - budtz - 2017-05-22 Thx for the new version. I now have a menu item that is called browse offline scraper. Anyway to remove the item form the menu as i dont need it? RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Wintermute0110 - 2017-05-23 (2017-05-21, 00:36)dmakk Wrote: I meant "Add ROMs" could be changed to "Update ROMs", and "Scan for New ROMs" could be changed to "Scan to add and remove ROMs". I never thought to try to remove ROMs that way. I went to "Edit Launcher" -> "Manage ROM List" -> "Remove dead/missing ROMs" to remove them. The idea is that "Add ROMs" brings the launcher up-to-date. Most users will use just that command. "Remove dead/missing ROMs" is more like a plumbing command, only intended for advanced users. (2017-05-21, 00:36)dmakk Wrote: I still have the artwork issue. I should have made that post a little clearer. This issue is present when I have no missing ROMs. When I view my setup through Normal View (pic 1), the artwork is there for all ROMs, including parents and clones. When I view the same setup through Parent/Clone View, there is no parent artwork in the main list (pic 2). When I drill down to the parent and clones of a set (pic 3), the artwork for the parent is shown. Have you tried to update the audit of your ROM with the new version? Just to make sure, go to launcher context menu >> "Edit Launcher" >> "Audit ROMs / Launcher view mode" >> "Update ROM audit" and report back. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Wintermute0110 - 2017-05-23 (2017-05-22, 12:00)kjb85 Wrote: Hi Wintermute, AEL is not using Retroplayer for the launcher. Problem must be somewhere else. In your log the Log level is set to INFO. Can you please post another log with the Log Level set to debug? Go to addon settings, IO tab and set the AEL Log Level to DEBUG. Do not set Kodi log level to debug, only AEL. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Wintermute0110 - 2017-05-23 (2017-05-22, 12:54)budtz Wrote: Thx for the new version. Yes, forgot to include a "Hide ..." option in addon settings. Will fix ASAP. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - dmakk - 2017-05-24 (2017-05-23, 14:31)Wintermute0110 Wrote:(2017-05-21, 00:36)dmakk Wrote: I still have the artwork issue. I should have made that post a little clearer. This issue is present when I have no missing ROMs. When I view my setup through Normal View (pic 1), the artwork is there for all ROMs, including parents and clones. When I view the same setup through Parent/Clone View, there is no parent artwork in the main list (pic 2). When I drill down to the parent and clones of a set (pic 3), the artwork for the parent is shown. I've updated the audit, but the issue is still there. The artwork is only missing from the main list of games. It's there when looking at the parent and clones. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Wintermute0110 - 2017-05-24 (2017-05-24, 05:32)dmakk Wrote:(2017-05-23, 14:31)Wintermute0110 Wrote:(2017-05-21, 00:36)dmakk Wrote: I still have the artwork issue. I should have made that post a little clearer. This issue is present when I have no missing ROMs. When I view my setup through Normal View (pic 1), the artwork is there for all ROMs, including parents and clones. When I view the same setup through Parent/Clone View, there is no parent artwork in the main list (pic 2). When I drill down to the parent and clones of a set (pic 3), the artwork for the parent is shown. OK. I will try to reproduce and fix the problem. At least I understand now exactly what the problem is. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - budtz - 2017-05-24 (2017-05-23, 14:37)Wintermute0110 Wrote:(2017-05-22, 12:54)budtz Wrote: Thx for the new version. Thx it works now RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - dmakk - 2017-05-27 (2017-05-24, 08:30)Wintermute0110 Wrote:(2017-05-24, 05:32)dmakk Wrote:(2017-05-23, 14:31)Wintermute0110 Wrote: Have you tried to update the audit of your ROM with the new version? Just to make sure, go to launcher context menu >> "Edit Launcher" >> "Audit ROMs / Launcher view mode" >> "Update ROM audit" and report back. I just downloaded the latest version from github, and the issue is gone. As of now i have no issues with my setup. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - atsumori - 2017-05-27 Hey, thanks for the responses and sorry it's taken me a while to get back to you. (2017-05-15, 12:23)Wintermute0110 Wrote:Thanks for considering this. I realize this is a hole in Kodi but without automating scrapers for either all attributes in a rom or all roms in a set, going one by one can be time consuming. I know the focus is on image collections, but particularly for rarer systems and roms it can be hard to find a set with the images you needs (same for people used to having artwork from a specific region). If bulk import is not an option, then minimizing the time to manually import would be greatly appreciated.(2017-04-02, 14:50)atsumori Wrote: 2) When scraping for a single item, you're brought back to the Rom list after every search, meaning that for every image or data value you import you need to submenu>edit rom>Edit Assets Artwork > Edit. It would be far more user friendly to return back to whatever menu was open before scraping and, as mentioned in 1) be able to search for all data/images at one time. (2017-05-15, 12:23)Wintermute0110 Wrote:This might require some additional thought, but maybe have a two-pronged approach where 1) scrapers are indicated by both site and image type (for example: Gamefaqs would become two scrapers "Gamefaqs (Game Box Shots)" and Gamefaqs (Reader Screenshots)") and then 2) users can assign scrapers arbitrarily to data type in settings (so then you'd set Boxfronts=Gamefaqs (Game Box Shots), Fanart=Gamefaqs (Reader Screenshots). This would require splitting all of the current scrapers into their data types, but would add a lot more flexibility for what sites we use for what data.(2017-04-02, 14:50)atsumori Wrote: 4) There's no way to use Gamefaqs to search for boxfronts or fanart. If this is because Gamefaqs doesn't let you search by type (title, logo, fanart etc.) it might be usefull to have AEL search all items and allow the user to chose which to use. (2017-05-15, 12:23)Wintermute0110 Wrote:This seems to be improved greatly in the latest release (0.9.6 non beta). The only problem I still have is with Gamefaqs which seems to give me an error no matter what I search for (note that I'm able to the search the site just fine from the web so I am not IP blocked yet).(2017-04-02, 14:50)atsumori Wrote: I also couldn't seem to get most of the online scrapers to get data. I found one that worked for fanart but I didn't find any box art no matter what scraper I used (2017-05-15, 12:23)Wintermute0110 Wrote:Understood. The only request I have then is, given my huge AL setup I'd like some sort of easy way of transferring my current images to AEL. Is there a way to like copy over my current AL covers folder into the corresponding boxfront folder and have AEL see the images there during scraping? Or is there some way of zipping my current cover collection and use that as the offline boxfront scraper?(2017-04-02, 14:50)atsumori Wrote: Importing (2017-05-15, 12:23)Wintermute0110 Wrote:This doesn't seem to be a problem in 0.9.6(2017-04-02, 14:50)atsumori Wrote: 8) When importing roms from a folder with nfo files for each rom included in the same folder as the roms, AEL does not import the nfo metadata even when AEL is set to import metadata from nfos/locally (2017-05-15, 12:23)Wintermute0110 Wrote:(2017-04-02, 14:50)atsumori Wrote: Multidisk Support Here are a few: Metal Gear Solid (Disc 1 of 3).cue Metal Gear Solid (Disc 2 of 3).cue Metal Gear Solid (Disc 3 of 3) - VR Missions.cue Gets scraped as Metal Gear Solid Disc 1 (with Disc 2 in set) Metal Gear Solid VR Missions Gran Turismo 2 (Disc 1)(Arcade Disk).cue Gran Turismo 2 (Disc 2)(Simulation Disk).cue Gets scraped as Gran Turismo 2 Arcade Mode Gran Tursimo 2 Simulation Mode And Biohazard 2 (Disc 1 of 2){Leon Disk (English)}.cue Biohazard 2 (Disc 2 of 2){Claire Disk (English)}.cue Get scraped as Biohazard 2 Biohazard 2 Finally, I noticed a new issue. When scanning multidisk roms and particularly multidisc roms with named roms, AEL will add corrupted text between the rom name and the disc indicator Example from saved nfo: <title>Gran Turismo 2 ��� Arcade Mode</title> As mentioned above, in a lot of cases games that should be included together (GT2 Arcade and Sim Mode or MGS+VR missions the separate discs are getting their own entries in AEL. As always, thanks for your help! RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - zwerty - 2017-05-27 Hi all, I just upgrade my Kodi (v15.2 Isengard to v17.1 Krypton) and Openelec (v6.0.3 to v8.0.3) f today on my Raspberry Pi 2 Model B. Everything works except for retro gaming. Previously, I used Advanced Launcher with Retroarch v1.3 to play NES/SNES/Sega roms. After I upgraded to Krypton, Advanced Launcher failed to work. Each time, I use Advanced Launcher to play a game, Kodi reboots. I read that Advanced Launcher is incompatible with Krypton and so I installed AEL. However, AEL gives the same problem, i.e., each time I launch a rom, Kodi reboots. Appreciate any advice. Thank you all. RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - kpop - 2017-05-28 GIG Rufoo ever release the work-in-progress views shown on the front page here? RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Turnspit - 2017-05-29 I would love to switch over from AL to AEL, but always get an error when trying to import my game lists over to AEL. Is there some kind a log I could provide to get some help? Don't want to add everything from anew... RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Wintermute0110 - 2017-05-29 (2017-05-27, 17:07)zwerty Wrote: Hi all, I just upgrade my Kodi (v15.2 Isengard to v17.1 Krypton) and Openelec (v6.0.3 to v8.0.3) f today on my Raspberry Pi 2 Model B. That's a very weird problem. Is the reboot caused by a kernel panic? Do you see an screen like this one? |