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Mod Estuary MOD V2 Matrix/Nexus/Omega KN Edition - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Skins Support (https://forum.kodi.tv/forumdisplay.php?fid=67) +---- Forum: Estuary (https://forum.kodi.tv/forumdisplay.php?fid=260) +---- Thread: Mod Estuary MOD V2 Matrix/Nexus/Omega KN Edition (/showthread.php?tid=366400) |
RE: Estuary MOD V2 Matrix KN Edition - crazyturk - 2022-03-11 edited info bar ![]() ![]() ![]() RE: Estuary MOD V2 Matrix KN Edition - crazyturk - 2022-03-11 second part <visible>Control.HasFocus(5552)</visible> <control type="label"> <width>700</width> <height>35</height> <aligny>bottom</aligny> <label>$INFO[Player.Process(amlogic.displaymode),[COLOR button_focus]$LOCALIZE[32100]Displaymode : [COLOR white],[/COLOR]]</label> <font>font12</font> <shadowcolor>black</shadowcolor> <textcolor>$VAR[SkinColorVar]</textcolor> </control> <control type="label"> <width>700</width> <height>35</height> <aligny>bottom</aligny> <label>$INFO[Player.Process(amlogic.eoft_gamut),[COLOR button_focus]$LOCALIZE[32101]Eoft_Gamut : [COLOR white],[/COLOR]]</label> <font>font12</font> <shadowcolor>black</shadowcolor> <textcolor>$VAR[SkinColorVar]</textcolor> </control> <control type="label"> <width>700</width> <height>35</height> <aligny>bottom</aligny> <label>$INFO[system.memory(total),[COLOR button_focus]System Memory : [COLOR white],[/COLOR]]</label> <font>font12</font> <shadowcolor>black</shadowcolor> <textcolor>$VAR[SkinColorVar]</textcolor> </control> <control type="label"> <width>700</width> <height>35</height> <aligny>bottom</aligny> <label>$INFO[System.CpuFrequency,[COLOR button_focus]$LOCALIZE[13284] [COLOR white],[/COLOR]]</label> <font>font12</font> <shadowcolor>black</shadowcolor> </control> <control type="label"> <width>700</width> <height>35</height> <aligny>bottom</aligny> <label>$INFO[System.GPUTemperature,[COLOR button_focus]$LOCALIZE[22010] [COLOR white],[/COLOR]]</label> <font>font12</font> <shadowcolor>black</shadowcolor> <textcolor>$VAR[SkinColorVar]</textcolor> </control> <control type="label"> <width>700</width> <height>35</height> <aligny>bottom</aligny> <label>$INFO[System.CPUTemperature,[COLOR button_focus]$LOCALIZE[22011] [COLOR white],[/COLOR]]</label> <font>font12</font> <shadowcolor>black</shadowcolor> <textcolor>$VAR[SkinColorVar]</textcolor> </control> RE: Estuary MOD V2 Matrix KN Edition - _BJ1 - 2022-03-11 I'm wondering where you get the info labels Player.Process(amlogc.displaymode) and Player.Process(amlogic.eoft_gamut)? I don't find them in official Kodi Wiki: https://kodi.wiki/view/InfoLabels#Player_labels Btw. these labels are not available on x86 systems, but got it. ![]() RE: Estuary MOD V2 Matrix KN Edition - _BJ1 - 2022-03-11 ### 3.4.0+matrix.7 ###
RE: Estuary MOD V2 Matrix KN Edition - crazyturk - 2022-03-11 @_BJ1,Thank you for attention RE: Estuary MOD V2 Matrix KN Edition - tamanaco - 2022-03-12 (2022-03-11, 04:22)crazyturk Wrote: edited info bar@crazyturk, how did you get those colorful icons on the player? Is this from a MOD V2 Matrix setting, a Skin addon, an additional plugin, a theme... something else? RE: Estuary MOD V2 Matrix KN Edition - angelitto - 2022-03-12 Hi @_BJ1, how can i get rid of these errors? Quote:2022-03-12 18:42:44.093 T:15996 INFO <general>: Loading skin file: DialogVideoInfo.xml, load type: KEEP_IN_MEMORY RE: Estuary MOD V2 Matrix KN Edition - _BJ1 - 2022-03-12 @angelitto There's nothing you can do except filling extrafanart folder(s) with fanart. ![]() @tamanaco Go to settings -> Interface -> Skin -> Theme -> Color RE: Estuary MOD V2 Matrix KN Edition - angelitto - 2022-03-12 I see. I dont have extrafanart folders so i wonder if i can disable extrafanart option. If exist such option ![]() RE: Estuary MOD V2 Matrix KN Edition - _BJ1 - 2022-03-12 The error message was not generated by the skin even if the info entry was on top of the errors. DialogVideoInfo.xml only loads infos from one movie/tv show/etc, not from a bunch of movies. RE: Estuary MOD V2 Matrix KN Edition - angelitto - 2022-03-12 I tried to isolate the error and i disabled all video addons, but the error persists even then. On standard estuary, i didnt saw it. On both devices (windows and OSMC) i saw it after i installed Estuary mod v2, couple of days ago. I even put an fanart key on ”python movie scrapper”, but no luck ![]() - Skin Helper Service Color Picker 2.0.1 - Youtube - Movie Genres Icon for estuary Mod v2 - Studio icons White 0.028 All are up to date. Those error comes with the next ones. On both devices. Maybe are related Quote:2022-03-12 14:32:12.749 T:8361 ERROR <general>: DoWork - Direct texture file loading failed for special://masterprofile/Thumbnails/3/39e31d3f.jpgOn Interface/Music OSD i see an option called ”Enable Extrafanarts for background”, but i dont have it ON because i dont have installed the ”Artist Slideshow” addon. But in Video OSD, there is no such an option. I dont know if its related or not, just a thought that crossed my mind. Anyway, if it cannot be fixed, and if it does not affect anything then it doesn't bother me. I want to bring to your attention another thing that I saw, this time, in the log on OSMC Quote:2022-03-12 14:35:05.813 T:9820 INFO <general>: initializing python engine.When this happens, the temperature of the Vero 4K jumps from 70 to 85+ degrees Celsius and the device runs very slowly. Maybe you have an ideea what to do in this case. I'm sorry to bother you with these problems, but I really like estuary mod v2 skin, and I would like to continue using it if I can get rid of these troubles. Thanks a lot for everything. Quote:The error message was not generated by the skin even if the info entry was on top of the errors. DialogVideoInfo.xml only loads infos from one movie/tv show/etc, not from a bunch of movies. Oh, i forgot to mention, the ”ERROR <general>: XFILE::CDirectory::GetDirectory - Error getting G:\Movies\A.Walk.to.Remember.2002\\extrafanart\” errors apears only when i press ”I” (Info) on remote on every move from library. RE: Estuary MOD V2 Matrix KN Edition - _BJ1 - 2022-03-12 I've dived deeper into this problem and found a condition (variable) that try to access the content of an extrafanart folder: https://github.com/b-jesch/skin.estuary.modv2/blob/ed0b99775fd55cec81462ce39527b607a37773d5/xml/Variables.xml#L1900-L1904. This variable is used by the info window for movies, tvshows and music showing extrafanarts. After commented out this variable the error has gone. I have to say that I take over the skin from Guilouz last year and I'm not completely familiar with the code yet. Sorry for that. I have now to decide which solution is the best for those who have an extra fanart folder and those want to display artwork from this. RE: Estuary MOD V2 Matrix KN Edition - angelitto - 2022-03-12 Im glad you found the culprit ![]() RE: Estuary MOD V2 Matrix KN Edition - _BJ1 - 2022-03-12 No. Delete these lines for video info: https://github.com/b-jesch/skin.estuary.modv2/blob/543743291c2742ad598351590d7453324cffcdbb/xml/DialogVideoInfo.xml#L624-L641 and this for music info: https://github.com/b-jesch/skin.estuary.modv2/blob/543743291c2742ad598351590d7453324cffcdbb/xml/DialogMusicInfo.xml#L464-L481 The reason behind that is the variable will never be called if the code from above is removed. Otherwise you have a call to an undefined variable. RE: Estuary MOD V2 Matrix KN Edition - angelitto - 2022-03-12 Ok, i did it. Everything seems fine now with extrafanart. Thanks a lot for your quick response and help. |