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RetroPlayer Test Builds (updated for Nexus) - Printable Version

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+--- Thread: RetroPlayer Test Builds (updated for Nexus) (/showthread.php?tid=173361)



RE: RetroPlayer Test Builds (updated for Krypton) - trihy - 2017-02-02

Thanks @garbear for adding last minute fixes to v17 Smile


RE: RetroPlayer Test Builds (updated for Krypton) - Julipo - 2017-02-03

Is there any Linux (for example, to be used in Ubuntu) release?


RE: RetroPlayer Test Builds (updated for Krypton) - garbear - 2017-02-03

(2017-02-03, 14:34)Julipo Wrote: Is there any Linux (for example, to be used in Ubuntu) release?

Sorry, you'll have to compile yourself. RetroPlayer has been merged into Kodi's master branch, so you can either build from my repo (https://github.com/garbear/xbmc ) or the official repo (https://github.com/xbmc/xbmc ). I'll add instructions on how to build from the official repo with game add-ons.


RE: RetroPlayer Test Builds (updated for Krypton) - ursli - 2017-02-04

I've compiled garbear's v17 branch together with some fixes from fetzerch (from here: https://github.com/fetzerch/xbmc/commits/retroplayer-17) on my 16.04 install. I guess this should work for other people running kodi v17 on 16.04. Feel free to try, if anything goes wrong you should be able to just reinstall v17 from launchpad.

This does not support pulseaudio, since I'm using alsa! All the game addons are in there together with peripheral.joystick and pvr.vnsi.

https://1drv.ms/u/s!At6cEyJzE4-RjGWmVQiXFT7wAMTD

To install:
Code:
sudo tar xvf kodi.tar.gz -C /



RE: RetroPlayer Test Builds (updated for Krypton) - docwra - 2017-02-06

Cool, would love to see a windows build sometime with game add-ons included.

I'm desperate to make a nice demo video Wink


RE: RetroPlayer Test Builds (updated for Krypton) - KOPRajs - 2017-02-07

(2017-02-02, 10:38)garbear Wrote: I tried to build LE8 with Kodi 17, but the patches that LE uses conflict with RetroPlayer.

In its current form, RetroPlayer v17 is just Kodi v17 with the following PRs backported:

* PR10875
* PR10964
* PR11013
* PR11022
* PR11034
* PR11035
* PR11065
* PR11066
* PR11093
* PR11097
* PR11257
* PR11262
* PR11334
* PR11571

I don't know how much work it would be to rebase these on top of the patches LE uses.

I've tried to compile LE build for my Amlogic S905X based Nexbox A95X and it basically seems to work except for save states. However I'm not sure if save states are supposed to work in 17.0 final.

The build is here: https://forum.libreelec.tv/thread-4637.html


RE: RetroPlayer Test Builds (updated for Krypton) - cati1985ro - 2017-02-07

Where can i get the latest version for Raspbery pi 3?
Is it still beta? and where can i get a tutorial on haw to install roms, scraper etc?
I am not interested where to download the roms but what to do with them once i have them


RetroPlayer Test Builds (updated for Krypton) - lrusak - 2017-02-07

For people wondering about retroplayer on LibreELEC. Just use the latest milhouse builds as retroplayer is in kodi master.


RE: RetroPlayer Test Builds (updated for Krypton) - Szymon_Zy - 2017-02-07

I have created
PHP Code:
cat /storage/.kodi/userdata/advancedsettings.xml
<advancedsettings.xml>
  <
gamesgeneral>
    <
enable>true</enable>
  </
gamesgeneral>
</
advancedsettings.xml
But no Games section on Milhouse build for rPi2.


RE: RetroPlayer Test Builds (updated for Krypton) - Milhouse - 2017-02-07

(2017-02-07, 23:20)Szymon_Zy Wrote: I have created
PHP Code:
cat /storage/.kodi/userdata/advancedsettings.xml
<advancedsettings.xml>
  <
gamesgeneral>
    <
enable>true</enable>
  </
gamesgeneral>
</
advancedsettings.xml
But no Games section on Milhouse build for rPi2.

That's because you've used <advancedsettings.xml> and </advancedsettings.xml> tags.

The tags are:
Code:
<advancedsettings>
...
</advancedsettings>



RE: RetroPlayer Test Builds (updated for Krypton) - Szymon_Zy - 2017-02-07

Thx. Garbear did that mistake few pages back.

EDIT: I don't know what is wrong but on latest Milhouse build i can't install any add on. Kodi does not react when I chose to install anything - not only from LibreElec Retroplayer repository.


RE: RetroPlayer Test Builds (updated for Krypton) - garbear - 2017-02-08

(2017-02-07, 23:37)Szymon_Zy Wrote: Kodi does not react when I chose to install anything

Kodi should at least show an error message. @Milhouse can you pick https://github.com/xbmc/xbmc/pull/11163 ?

Can you upload a debug log? That will tell us what went wrong.

The Game API version was bumped recently, so that could be a culprit.


RE: RetroPlayer Test Builds (updated for Krypton) - Milhouse - 2017-02-08

(2017-02-08, 02:48)garbear Wrote:
(2017-02-07, 23:37)Szymon_Zy Wrote: Kodi does not react when I chose to install anything

Kodi should at least show an error message. @Milhouse can you pick https://github.com/xbmc/xbmc/pull/11163 ?

Can you upload a debug log? That will tell us what went wrong.

The Game API version was bumped recently, so that could be a culprit.

I'll re-add PR11163 so that it is in the next build (#0208). Any reason why this isn't merging? I'd rather not continue including pull requests that are not going to be accepted.


RE: RetroPlayer Test Builds (updated for Krypton) - Szymon_Zy - 2017-02-08

about 15:50 i was trying to add cores, here is log:
http://sprunge.us/XOGL
I don't see anything in log about plugin installation.
I have no physical access to device now to put it in debug mode.
Ok. Here is debug:
http://sprunge.us/OcjR

404: not found

I downloaded 4 example:
http://lrusak.libreelec.tv/addons/8.1/RPi2/arm/game.libretro.picodrive/game.libretro.picodrive-1.91.0.7.zip
and when I try to install from zip i get that dependency Kodi.Game 1.0.28 failed.


RE: RetroPlayer Test Builds (updated for Krypton) - Eldorado - 2017-02-08

Just tried the latest build based on 17 final

I have an iMON device for IR, when I enable the Joystick addon my iMon start going a bit crazy turning on/off constantly

Reported this one quite some time ago but noticed one user posting saying it was fixed for them, but is still present for me

I'm assuming this issue is present in current v17 final where I can't have a joystick and imon enabled at the same time

garbear, do you need another debug log?