[split] Gamepad Configuration - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Game support (https://forum.kodi.tv/forumdisplay.php?fid=292) +--- Thread: [split] Gamepad Configuration (/showthread.php?tid=164566) |
[split] Gamepad Configuration - mwaterbu - 2013-02-19 (2013-02-19, 14:27)garbear Wrote: Gamepad re-configuration probably makes the most sense per-platform instead of per-emulator IMO, except for arcade per-game configurations. The tricky part is the GUI and/or xml files. XBMC is a mediacenter, so usability is an extremely high priority. When I get to gamepad re-configuration I'll need usability impressions from multiple testers. I would love to see per-platform gamepad configs. I did a very fast mockup of how I envisioned this (I am not a graphic designer, please don't laugh): NES Config PS1 Config Basically, for each platform you want to configure, the GUI will show that platform's controller and ask you to press each button, one at a time. At each button press/release event, that button is recorded and the system automatically asks for input for the next button. I feel like this graphical method will move very quickly if you want to individually configure many systems. RE: [split] Gamepad Configuration - Eldorado - 2013-05-11 I'm assuming it could be a python addon that could handle this? I wouldn't mind taking a crack at it if some details can be thrown my way RE: [split] Gamepad Configuration - Mettbrot - 2013-05-21 This would also be very usefull for every input device XBMC can handle. Like remotes and keyboards. I think the solution for this should be very generic so that xbmc in genral can benefit from it. Its a mess to configure a remote with lirc and get the correct Lirc.d file :-( RE: [split] Gamepad Configuration - Bstrdsmkr - 2013-05-21 At the risk of introducing feature creep... what about support for those harmony remote profiles or similar? There are a couple of different softwares out there for mapping controller buttons to keyboard keys, most of which use pictures of the controller. Maybe they could be adapted? |