RetroPlayer Test Builds (updated for Nexus) - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Game support (https://forum.kodi.tv/forumdisplay.php?fid=292) +--- Thread: RetroPlayer Test Builds (updated for Nexus) (/showthread.php?tid=173361) Pages:
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RetroPlayer Test Builds (updated for Nexus) - garbear - 2013-09-12 If you came here for support, do this one thing.
POST A DEBUG LOG (see wiki) Please post debug logs to a pastebin site (NOT xbmclogs.com) and be detailed in your bug report. RetroPlayer 20 alpha (Nexus) and beyond
RetroPlayer 19 (Matrix)
RetroPlayer 18 (Leia)
RetroPlayer 18 alpha3 (nightly) 2018-07-23
RetroPlayer 18 alpha3 (nightly) 2018-07-10 CHANGELOG
RetroPlayer 18 alpha2 2018-06-21 CHANGELOG
RetroPlayer 18 alpha2 (nightly) 2018-06-14 CHANGELOG
RetroPlayer 18 alpha2 (nightly) 2018-06-07 CHANGELOG
RetroPlayer 18 alpha2 (nightly) 2018-06-05 CHANGELOG
RetroPlayer 18 alpha2 (nightly) 2018-05-31 CHANGELOG
RetroPlayer 18 alpha2 (nightly) 2018-05-22 CHANGELOG
RE: RetroPlayer Test Builds - garbear - 2013-09-12 Archive of Kodi 18 alpha1 test builds RetroPlayer 18 alpha1 2018-03-15 CHANGELOG
RetroPlayer 18 alpha1 2018-03-04 CHANGELOG
RetroPlayer 18 alpha1 2018-02-17 CHANGELOG
RetroPlayer 18 alpha1 2018-02-15 CHANGELOG
RetroPlayer 18 alpha1 2018-02-11 CHANGELOG KNOWN ISSUES
RetroPlayer 18 alpha1 2018-02-08 CHANGELOG
RetroPlayer 18 alpha1 2018-01-13 CHANGELOG
RetroPlayer 18 alpha1 2017-12-04 CHANGELOG
RetroPlayer 18 alpha1 2017-11-10 CHANGELOG
RetroPlayer 18 alpha1 2017-10-06 CHANGELOG
RetroPlayer 18 alpha1 2017-09-09 CHANGELOG
RetroPlayer 18 alpha1 2017-08-25 CHANGELOG
RetroPlayer 18 alpha1 2017-08-05 CHANGELOG
RetroPlayer 18 alpha1 2017-07-04 CHANGELOG
RetroPlayer 18 alpha1 2017-06-17 (532ef25...022d6ad) CHANGELOG
RetroPlayer 18 alpha1 2017-05-27 (06dc2e5...fa52691) CHANGELOG
RetroPlayer 18 alpha1 2017-03-25 (a48260b...72fb982) CHANGELOG
RetroPlayer 18 alpha1 2017-03-23 CHANGELOG
RE: RetroPlayer Test Builds - yallah - 2013-09-13 Hi I use Intel-x64.can you do generic or Intel x64 plz I let you know next week if I will find some issue thx RE: RetroPlayer Test Builds - Adam7288 - 2013-09-13 Installed on Win7 64 pro, here are the first things I noticed: 1. Some sort of bug with xbox 360 usb controller - when you select something in the menu, it doesn't know that you released the button, it keeps registering the button press. Its like the "turbo button" feature of the old NES premium joysticks. Auto repeat in full effect. 2. Installed Bsnes Accuracy, tried to load DKC, and xbmc froze. Needed restart. Thats as far as I could get. RE: RetroPlayer Test Builds - XmemphistoX - 2013-09-13 I would love to have a build for Openelec-Fusion. Thanks! RE: RetroPlayer Test Builds - charlie0440 - 2013-09-13 OE Generic build too please RE: RetroPlayer Test Builds - garbear - 2013-09-13 arch? (2013-09-13, 05:56)Adam7288 Wrote: 1. Some sort of bug with xbox 360 usb controller - when you select something in the menu, it doesn't know that you released the button, it keeps registering the button press. Its like the "turbo button" feature of the old NES premium joysticks. Auto repeat in full effect.i think i found the lines that need to be changed. i ordered a 360 controller and a dualshock 3, when they ship i'll get that working. (2013-09-13, 05:56)Adam7288 Wrote: 2. Installed Bsnes Accuracy, tried to load DKC, and xbmc froze. Needed restart.i was able to reproduce (crashed instead of froze). Commit:265e770 fixed the crash for me. i'm uploading a new build RE: RetroPlayer Test Builds - bry - 2013-09-13 Paypal so I can donate towards the cost of the controllers please? RE: RetroPlayer Test Builds - garbear - 2013-09-13 donation links coming in the next week or two RE: RetroPlayer Test Builds - charlie0440 - 2013-09-13 (2013-09-13, 12:33)charlie0440 Wrote: OE Generic build too please x86_64 RE: RetroPlayer Test Builds - Adam7288 - 2013-09-13 Quote:i was able to reproduce (crashed instead of froze). Commit:265e770 fixed the crash for me. i'm uploading a new build Tried new build, same result. XBMC became unresponsive when I selected the rom to play. RE: RetroPlayer Test Builds - edru - 2013-09-13 (2013-09-13, 14:35)Adam7288 Wrote:Quote:i was able to reproduce (crashed instead of froze). Commit:265e770 fixed the crash for me. i'm uploading a new build Assuming I am setting this up correctly, I get the same result. I am assuming that setup is, download emulator, install emulator, in XBMC select rom, select addon that relates to the emulator you are using. Configure addon's "external system folder" to point to the folder of the emulator's.exe. If I'm wrong, please let me know. RE: RetroPlayer Test Builds - garbear - 2013-09-14 log files? RE: RetroPlayer Test Builds - garbear - 2013-09-14 (2013-09-13, 21:00)edru Wrote: I am assuming that setup is, download emulator, install emulator, in XBMC select rom, select addon that relates to the emulator you are using. Configure addon's "external system folder" to point to the folder of the emulator's.exe. i created "just-in-time" emulator installation to bring the video experience to games. how awful would it be if you had a choose a codec before playing a video?? no, simply find a rom and hit enter. XBMC will do everything possible to automate the process. if you have no emulators, xbmc will install one and then continue launching the game as if nothing happened. if you bail and go to the add-on manager, fart around for a few minutes, and then install a compatible emulator from there, xbmc will recognize that the emulator was installed as part of the game launching process and ask if you would like to continue launching the game. if the emulator wants a system folder, xbmc will ask you to choose one as part of the game launching process. if it doesn't want a system folder, you'll never need to worry about what a system folder is. emulator pre-configuration will be a thing of the past. no, the entire documentation of RetroPlayer can be summed up as follow: find a game, hit enter, fight villains and vanquish evil RE: RetroPlayer Test Builds - crajohns6965 - 2013-09-14 It just crashes on me as well - nothing in the log really: 10:22:11 T:140683974944704 DEBUG: RetroPlayer: File opened successfully 10:22:11 T:140683974944704 DEBUG: PlayFile : OpenFile succeed, play state 1 10:22:11 T:140683412367104 NOTICE: Thread RetroPlayer start, auto delete: false 10:22:11 T:140683412367104 DEBUG: CRenderManager::UpdateDisplayLatency - Latency set to 0 msec 10:22:11 T:140683412367104 DEBUG: LinuxRendererGL: Cleaning up GL resources |