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How to create arbitrary DirectInput device controller profile? - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Game support (https://forum.kodi.tv/forumdisplay.php?fid=292) +--- Thread: How to create arbitrary DirectInput device controller profile? (/showthread.php?tid=338733) |
How to create arbitrary DirectInput device controller profile? - scott967 - 2018-12-28 I have a bunch of controllers that don't match the pre-defined profiles. It looks like you can create your own by writing a layout.xml but is there a schema for this? I take it you just define button1 - button32 but what about analog inputs (I think they are 1-8 but with legacy names like x / y / z / slider / x-rot / y-rot) and what about 4/8-way POV hats? Note: Using DirectInput API. scott s. . RE: How to create arbitrary DirectInput device controller profile? - garbear - 2018-12-28 In v17 you can map the controllers in the GUI. No need for tedious xml. Search Google for the wiki article I wrote on configuring controllers in Kodi. RE: How to create arbitrary DirectInput device controller profile? - garbear - 2018-12-28 If the controllers look different, either choose the closest built-in profile (Kodi will figure it out), or (if you're a bamf) creat a new profile and send a PR to https://github.com/kodi-game/controller-topology-project for all to use. I can help with any guides you need if you want to go down the awesome route. |