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Function keys / multiple tap in C64 and SCUMMVM - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Game support (https://forum.kodi.tv/forumdisplay.php?fid=292) +--- Thread: Function keys / multiple tap in C64 and SCUMMVM (/showthread.php?tid=338743) |
Function keys / multiple tap in C64 and SCUMMVM - BA53 - 2018-12-28 First, I would like to thank you for the great effort to integrate game support directly in Kodi. This really advances Kodi to the next level media solution! I noticed two issues when using C64 and SCUMMVM cores: 1. Some C64 games (e.g. for starting or selecting the level) and SCUMMVM menus (e.g. save) use the function keys F1 - F12. Unfortunatley, they are reserved for Kodi functions and can not be selected in the controller setup for the Model M keyboard. Would it be possible to map those keys as well? 2. I could not find an option for C64 games having more than one tap file. Is there a way to enable this? RE: Function keys / multiple tap in C64 and SCUMMVM - BA53 - 2018-12-28 P.S.: I am on Ubuntu 18.04 using the RC3 with the game binaries compiled from github RE: Function keys / multiple tap in C64 and SCUMMVM - BA53 - 2018-12-28 Update: Found that in SCUMMVM the F-keys can be mapped for the keyboard and actually work. But in VICE C64 this is somehow missing. |