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Alpha xbmcgui.WindowDialog not working on Matrix - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Development (https://forum.kodi.tv/forumdisplay.php?fid=32) +--- Forum: Kodi Application (https://forum.kodi.tv/forumdisplay.php?fid=93) +--- Thread: Alpha xbmcgui.WindowDialog not working on Matrix (/showthread.php?tid=349970) |
xbmcgui.WindowDialog not working on Matrix - fihc - 2019-12-10 why this not working on matrix Quote:self.addControl(self.img)on versions like v18, v17 works pretty well but on matrix neither "OK" , neither "Cancel" works RE: xbmcgui.WindowDialog not working on Matrix - DarrenHill - 2019-12-10 Thread moved to Kodi development RE: xbmcgui.WindowDialog not working on Matrix - fihc - 2019-12-12 (2019-12-10, 15:51)DarrenHill Wrote: Thread moved to Kodi developmentThis is bug not something to develop RE: xbmcgui.WindowDialog not working on Matrix - burekas - 2021-09-29 I have a similar problem too. The conditions inside the "onControl" function doesn't work. Why? RE: xbmcgui.WindowDialog not working on Matrix - Roman_V_M - 2021-09-29 IIRC dicrect comparison for Control instances is indeed broken. You should compare controls' IDs using getId() method. RE: xbmcgui.WindowDialog not working on Matrix - burekas - 2021-09-29 (2021-09-29, 10:26)Roman_V_M Wrote: IIRC dicrect comparison for Control instances is indeed broken. You should compare controls' IDs using getId() method. Thanks. May you have any kind of an example so I can take a look on how to implement this? RE: xbmcgui.WindowDialog not working on Matrix - burekas - 2021-09-29 Nevermind, I understood how to fix this: Code: def onControl(self, control): |