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What/where/whom can I follow to keep track of the OGL status for Retroplayer? - Printable Version

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What/where/whom can I follow to keep track of the OGL status for Retroplayer? - widardd - 2020-02-09

Thanks! Smile


RE: What/where/whom can I follow to keep track of the OGL status for Retroplayer? - garbear - 2020-02-22

Progress update: At the last DevCon in October, I talked to @lrusak and @a1rwulf about what's next. We were having difficulty with threads, so I added a call to the Game API: https://github.com/garbear/xbmc/commit/retro-gl-gbm-wip

With this change, we can continue on OGL support. Here's the most recent work of everyone involved: https://github.com/garbear/xbmc/commits/retro-gl-gbm-wip2


RE: What/where/whom can I follow to keep track of the OGL status for Retroplayer? - widardd - 2020-02-22

(2020-02-22, 09:43)garbear Wrote: Progress update: At the last DevCon in October, I talked to @lrusak and @a1rwulf about what's next. We were having difficulty with threads, so I added a call to the Game API: https://github.com/garbear/xbmc/commit/retro-gl-gbm-wip

With this change, we can continue on OGL support. Here's the most recent work of everyone involved: https://github.com/garbear/xbmc/commits/retro-gl-gbm-wip2

Thank you! I see OGL 3.2 being mentioned, does that already mean this will be the minimum feature set required?


RE: What/where/whom can I follow to keep track of the OGL status for Retroplayer? - garbear - 2020-02-28

I don't know, but @a1rwulf or @lrusak might


RE: What/where/whom can I follow to keep track of the OGL status for Retroplayer? - a1rwulf - 2020-03-11

@widardd nothing is set about this, I'm pretty sure once we figure it out we'll have GLES as well.
Imho OGL 3.2 is definitely not a minimum requirement - in the end it always ends up on how much time is left to put into it.


RE: What/where/whom can I follow to keep track of the OGL status for Retroplayer? - widardd - 2020-03-11

(2020-03-11, 10:28)a1rwulf Wrote: @widardd nothing is set about this, I'm pretty sure once we figure it out we'll have GLES as well.
Imho OGL 3.2 is definitely not a minimum requirement - in the end it always ends up on how much time is left to put into it.
Thank you very much, and thank you for your efforts on this! Really looking forward to this stuff! Smile


RE: What/where/whom can I follow to keep track of the OGL status for Retroplayer? - k0st1x - 2020-10-20

@widardd & @a1rwulf, is there any update?


RE: What/where/whom can I follow to keep track of the OGL status for Retroplayer? - a1rwulf - 2020-11-04

@k0st1x I'm still struggling to find time getting on it again, as the change is quite involved I'm pretty sure it's nothing to be included in v19 - sorry.


RE: What/where/whom can I follow to keep track of the OGL status for Retroplayer? - garbear - 2021-03-01

Small update on my end, I've applied the working progress change to the 19 final release branch: https://github.com/garbear/xbmc/commit/retro-gl


RE: What/where/whom can I follow to keep track of the OGL status for Retroplayer? - RockerC - 2021-05-27

Any news on Kodi-Game Emulator Libretro Core Game Add-ons with support to take advantage of OpenGL hardware rendering?