XBMC's way of handling input - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: General Support (https://forum.kodi.tv/forumdisplay.php?fid=111) +---- Forum: Windows (https://forum.kodi.tv/forumdisplay.php?fid=59) +---- Thread: XBMC's way of handling input (/showthread.php?tid=36304) |
XBMC's way of handling input - graey - 2008-08-24 Hi all. First let me start off by saying what a great application XBMC is proving to be, even on Windows (it runs smoothly on my Pentium 3 900mhz with a crappy to be replaced Geforce 2 MX). There's just one catch for me. I have this very very exotic remote. No problems, I've written a driver application for it in C#, and that works fine for me. That is, with all normal Windows applications. XBMC however seems to directly read the input from the keyboard itself (low-level), and I think this is the reason it won't pick up any key I send from my driver application. I'm using Sendkeys at this moment, and I was kind of hoping that someone could tell me how I can actually get this working. Any ideas? - graey - 2008-09-19 No-one got an idea? - jmarshall - 2008-09-20 We use SDL to read the keyboard. If it's picked up by SDL, then it'll work. I suggest writing an event client specifically for XBMC - the api is very simple. See xbmc/tools/EventClients/ Cheers, Jonathan |