v21 Changes to the skinning engine for Kodi Omega (v21) - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Development (https://forum.kodi.tv/forumdisplay.php?fid=32) +--- Forum: Skinning (https://forum.kodi.tv/forumdisplay.php?fid=12) +--- Thread: v21 Changes to the skinning engine for Kodi Omega (v21) (/showthread.php?tid=372280) Pages:
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Changes to the skinning engine for Kodi Omega (v21) - enen92 - 2023-03-01 WARNING - Omega Beta 2 will be released soon, once this is done the backward compatibility ABI will be bumped to 5.17.0 see https://github.com/xbmc/xbmc/pull/23927 This will render all skins not yet bumped to API 5.17.0 to be incompatible with Omega from that point onwards, so please start submitting to Omega v21 repo if you wish to remain compatible. Just to keep the ball going, this thread lists all the skinning engine changes for Kodi Omega (v21) Change to xbmc.gui and backwards-compatibility abi xbmc.gui bumped to 5.17.0 (details) New features Add support for complex expressions on the fallback label (details) Changed dialogs Removed DialogFavourites.xml (details) Game OSD: Move controller ID from core to the skin (details) New dialogs New DialogVideoManager.xml (details) Games: Add Player Viewer (details) Changed font handling Fontset changed to match theme (details) Fontset xml definitions (details) Changed control Slider - Add texture for disabled appearance (details) Label - Add support for complex expressions on the fallback (details) Changed listproviders More button and Browse attribute added for dynamic content (details) New infolabels ListItem.VideoWidth (details) ListItem.VideoHeight (details) ListItem.SongVideoURL (details) ListItem.VideoVersionName (details) VideoPlayer.VideoVersionName (details) System.Locale(timezonecountry) (details) System.Locale(timezone) (details) System.Locale(region) (details) System.Locale(iso) (details) New boolean conditions VideoPlayer.HasVideoVersions (details) ListItem.HasVideoVersions (details) ListItem.HasVideoExtras (details) Player.IsExternal (details) Player.IsRemote (details) Deprecated controls Slideshow.Process (details) Slideshow.Colour (details) ListItem.PictureColour (details) ListItem.PictureProcess (details) Please keep this thread clean. It should be an easy overview for skinners who are updating their skin for Kodi. For discussions / feature requests / bug reports, please find (or create) the appropriate thread in the skin development forum. RE: Changes to the skinning engine for Kodi Omega (v21) - enen92 - 2023-03-01 1/03/2023 - When theme changes, also change to matching fontset When a skin theme changes, if a matching color theme is found, the color theme is automatically changed as well. Themes could also having matching fontsets. Currently, when a theme changes, and a matching fontset exists, the user must manually select the matching fontset to change to. Previously only colors would react to theme change. PR: https://github.com/xbmc/xbmc/pull/22841 RE: Changes to the skinning engine for Kodi Omega (v21) - CrystalP - 2023-05-04 2023-05-03 Added Slider Control Textures for correct disabled appearance Added two new tags for proper disabled look of the slider, matching the skin: texturesliderbardisabled and textureslidernibdisabled The control looked only partially disabled before the PR (or when the tags are not defined) Implementation in Estuary / Estouchy PR: 23163 (PR) RE: Changes to the skinning engine for Kodi Omega (v21) - sfontes - 2023-06-21 2023-06-21 Look for <fontset> definitions in xml files in /fonts directory New fontsets can be defined by adding xml files to the skin's /fonts directory. When searching for available fontsets, any xml files in the skin's /fonts directory will be searched. The xml files must follow the same xml format as the existing Font.xml file. PR: 22993 (PR) RE: Changes to the skinning engine for Kodi Omega (v21) - ksooo - 2023-10-03 2023-10-3 - Removal of DialogFavourites.xml Every skin supporting favourites needs to switch to use MyFavourites.xml for Omega instead of DialogFavourites.xml. We will remove DialogFavourites.xml for Omega. Replacement is MyFavourites.xml, which is available since Nexus. PR that introduced MyFavourites.xml for Nexus: https://github.com/xbmc/xbmc/pull/22001 RE: Changes to the skinning engine for Kodi Omega (v21) - scott967 - 2023-10-04 2023-10-3 - New infolabels for video width and height Infolabels are now available as: ListItem.VideoWidth -- String containing width of video in pixels - empty if unknown ListItem.VideoHeight -- String containing height of video in pixels - empty if unknown PR#23850 scott s. . RE: Changes to the skinning engine for Kodi Omega (v21) - jurialmunkey - 2023-10-04 2023-10-01 - New "browse" attribute and "More..." folder item for dynamic content containers with limit values Containers with dynamic content and a limit="" attribute will now display a "More..." folder item at the end of the container if more items are available than the limit and a target="" attribute has been specified. The "More..." folder item opens the relevant media library window (target) with the full unlimited path. The visibility of the "More..." folder item can be controlled with the "browse=" attribute browse="always": Always add the more folder item as long as the list contains at least one item browse="auto": Add the folder item when there are more items available than visible as specified by the limit attribute. Default behaviour. browse="never": Never add the more folder item. <content target="videos" limit="10" browse="always">videodb://movies/titles</content> https://github.com/xbmc/xbmc/pull/23682 https://github.com/xbmc/xbmc/pull/23814 RE: Changes to the skinning engine for Kodi Omega (v21) - black_eagle - 2023-10-13 New infolabel containing the URL to a video of a song. ListItem.SongVideoURL will contain any url and ListItem.Art(videothumb) will contain the thumbnail (if found). https://github.com/xbmc/xbmc/pull/22654 RE: Changes to the skinning engine for Kodi Omega (v21) - jjd-uk - 2023-10-21 21/10/2023 Bump xbmc.gui version to 5.17.0 for Kodi Omega https://github.com/xbmc/xbmc/pull/23926 IMPORTANT All skins wishing to remain compatible with Omega should bump their xbmc.gui version to 5.17.0 now, since the plan is to also bump the backwards-compatibility abi to 5.17.0 see https://github.com/xbmc/xbmc/pull/23927 Bumping the backwards-compatibility abi is necessary as there's been several breaking changes since the last bump was done. I've noticed that of the 9 skins in Nexus repo which are currently compatible with Omega that @realcopacetic Copacetic is missing MyFavourites.xml @jingai Metropolis is missing DialogColorPicker.xml & MyFavourites.xml @nonJon Quartz is missing DialogColorPicker.xml & MyFavourites.xml @Gade Rapier is missing MyFavourites.xml I believe these missing xml's will need to be fixed before accepted into Omega repo. RE: Changes to the skinning engine for Kodi Omega (v21) - jjd-uk - 2023-10-21 12/02/2023 Add support for complex expressions on the fallback label https://github.com/xbmc/xbmc/pull/22735 RE: Changes to the skinning engine for Kodi Omega (v21) - jjd-uk - 2023-10-21 07/09/2023 Games: Add Player Viewer https://github.com/xbmc/xbmc/pull/23548 RE: Changes to the skinning engine for Kodi Omega (v21) - jjd-uk - 2023-10-21 17/07/2023 Game OSD: Move controller ID from core to the skin New tags:
https://github.com/xbmc/xbmc/pull/23501 RE: Changes to the skinning engine for Kodi Omega (v21) - Hitcher - 2023-10-25 Just to add for anyone coding the game agents dialog here's mine with the commented out code used for testing purposes - https://github.com/HitcherUK/skin.ftv/blob/933a10e1d19d432a1083cce1f70951a4d4ae70f4/xml/Includes_Games.xml#L396-L700 Commented out code - Uncommented out code - RE: Changes to the skinning engine for Kodi Omega (v21) - DeltaMikeCharlie - 2023-10-31 2023-11-01 - New InfoLabel containing Locale information. System.Locale(timezonecountry) - The country name for the current time zone. eg: “Germany” System.Locale(timezone) - The full timezone name with country and optional region. eg: “Europe/Berlin” System.Locale(region) - The currently selected region name within the selected language. eg: “Deutschland” System.Locale(iso) - The country code of the currently selected region. eg: “DE” https://github.com/xbmc/xbmc/pull/24028 RE: Changes to the skinning engine for Kodi Omega (v21) - jjd-uk - 2023-11-27 2023-11-29 - New feature Video Versions DialogSelect.xml - existing dialog No changes necessary as the default layout will be used with no changes to the skin. However to allow for custom layouts new Windows ID's were introduced. New Window ID's Window ID 12015 - selectvideoversion - https://github.com/xbmc/xbmc/pull/24249 Window ID 12016 - selectvideoextra - https://github.com/xbmc/xbmc/pull/24249 Estuary example see https://github.com/xbmc/xbmc/blob/master/addons/skin.estuary/xml/DialogSelect.xml and https://github.com/xbmc/xbmc/blob/master/addons/skin.estuary/xml/Includes_DialogSelect.xml#L714-L796 DialogVideoManager.xml - new dialog Estuary example https://github.com/xbmc/xbmc/blob/master/addons/skin.estuary/xml/DialogVideoManager.xml Window ID's Window ID 12004 - managevideoversions- Used for manage mode (selection on list only selects item) - https://github.com/xbmc/xbmc/pull/24302 Window ID 12017 - managevideoextras- Used for manage mode (selection on list only selects item) - https://github.com/xbmc/xbmc/pull/24302 List ID List id 50 - Versions/Extras - https://github.com/xbmc/xbmc/pull/24302 Buton ID's Button id 21 - Play Button id 22 - Add version Button id 23 - Add extras Button id 24 - Rename version Button id 25 - Set Default Button id 26 - Remove Button id 27 - Choose art Button id 28 - Rename extra New Infolabels ListItem.VideoVersionName - https://github.com/xbmc/xbmc/pull/24430 VideoPlayer.VideoVersionName - https://github.com/xbmc/xbmc/pull/24695 New Bools ListItem.HasVideoVersions - https://github.com/xbmc/xbmc/pull/14972 VideoPlayer.HasVideoVersions - https://github.com/xbmc/xbmc/pull/24695 ListItem.HasVideoExtras - https://github.com/xbmc/xbmc/pull/24456 |