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Creating local NFO files??? - Printable Version

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Creating local NFO files??? - ethan_9219 - 2008-09-26

Hi.

I'm a complete noob to all this, so forgive me please for this question.

But i am just wondering how one has to structure their custom-created NFOs?

What i mean is do i have to set them up as they are here:

http://aeonproject.com/nfobin/

(NOTE: please click on one of the NFO files to see how they are structured)

OR

Can i use the very clean, neat looking structure found here:

http://wiki.xbmc.org/?title=Import_-_Export_Library#Video_nfo_Files


The latter option makes much more sense to me and is something that doesn't just look like a crowded bunch of text and code like the ones on the Aeonproject site...

So, can i use either format? Keep in mind that i do not wish to have my PC ever go online as the only internet connection available is dial-up...

So, i would be using this XBMC PC offline, all the time.

So, i am just wondering if anybody can tell me for certain that creating my own custom NFOs in such a way they will be able to use all the info locally?

Because i cant get on the internet i need a way of adding all info, thumbnails, fanart etc. locallly...

Is all this possible...Or am i asking for too much, and should i just give up on this dream??


Thanks anybody who has any ideas..

Anything would be appreciated.

Regards,
Ethan


- althekiller - 2008-09-26

XML is XML, so long as the tags all match up it doesn't really matter. I honestly don't see any difference between the aeon examples and the ones on the wiki. Contrary to popular belief, AEON doesn't have any custom nfo format.