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2015-12-24, 18:06
(This post was last modified: 2015-12-24, 18:07 by triggert617.)
Recently installed RetroPlayer 15.2 pre-release 2015-10-27 (819cd72...0cd04eb) OpenELEC Generic build on a ZBOX ID84.
Specifications
• NVIDIA® GeForce® GT 520M GPU (512MB)
• Intel® Atom™ D2550 CPU (1.86 GHz, dual-core)
• 2 GB Memory
• 32 GB SSD
All of the normal Kodi features work great, including streaming 1080p, but all of the SNES and NES emulators I've tried are so choppy they're unplayable. I would expect no issues considering I have an original Xbox that is out performing my HTPC in regards to emulation. Are there tweaks or suggestions to help improve emulator performance in the OpenELEC build?
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Thanks. I disabled as suggested which helped with NES but SNES is still unplayable. Any other tweaks and/or suggestions?
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garbear
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Hm. Emulation is very CPU intensive, and the lowest spec in your hardware is that power-friendly Atom chip. Maybe it can't keep up with the demands of more complex systems?
All of our cores are from the RetroArch project. The next step is to try the same core in RetroArch. If this works, then it's a problem with Kodi, if not it's something we can't fix.
Speaking of which, we're adding another two RetroArch cores for SNES in the next week or so. These cores will have a different CPU impact, so maybe they'll work better. Keep an eye out for the line "Added Snes9x and Snes9x-Next" in the builds thread.
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2015-12-29, 10:59
(This post was last modified: 2015-12-29, 11:00 by Woerd88.)
Or you could try a more recent build? The one from 10-27 is a bit old, and garbear has improved a lot since then.
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garbear
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2015-12-29, 11:23
(This post was last modified: 2015-12-29, 11:29 by garbear.)
OK, bSNES Mercury has been split into three copies. Do we need to do the same for Beetle bSNES?
EDIT: If so, we should probably make this an add-on setting so we don't end up with 3 copies of every bSNES derivative
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a1rwulf
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Note: I was asking about mednafen in #retroarch and they pointed me to the bsnes mercury.
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garbear
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The newest build includes Snes9x and Snes9x Next on windows. Can you give those a try?
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zag
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Maybe rewind should be disabled by default if it causes issues on lower power systems.