2010-07-11, 23:14
@Ram2000
No the code is the same everyone uses for Conditional Backdrops:
<thumb>$INFO[Skin.String(Home_Custom_Back_Weather_Folder)]$INFO[Weather.FanartCode]</thumb>
The paused text is in dialogsekbar.xml, starting at line 250:
The is no paused/FF/Rewind in dialogfullscreen.xml
No the code is the same everyone uses for Conditional Backdrops:
<thumb>$INFO[Skin.String(Home_Custom_Back_Weather_Folder)]$INFO[Weather.FanartCode]</thumb>
The paused text is in dialogsekbar.xml, starting at line 250:
Quote:<control type="label" id="0">
<posx>0</posx>
<posy>0</posy>
<width>1920</width>
<align>center</align>
<aligny>top</aligny>
<label>$LOCALIZE[112]</label>
<font>Font_Bartowski_BigMusic</font>
<textcolor>33ffffff</textcolor>
<visible>player.paused</visible>
</control>
The is no paused/FF/Rewind in dialogfullscreen.xml