2003-11-08, 08:26
small bit of odd behavior: radio buttons seem to use the main texture for both the button itself *and* the "blip", and ignoring entirely the image referenced in the "textureradiofocus" and "textureradionofocus" tags. am i missing something, or is this an actual bug?
it's a bit annoying, since the image i'm using for the buttons blends in with itself - at such a small scaling the borders disappear. so if it is intended i'd like to know a way to work around it other than re-designing the interface.
if anyone is interested, the skin i'm working on is supposed to look like the blackbox style "charcoal", which comes with bb4win (windows port of blackbox). it's rather close, aside from the fact that it's signifigantly brighter once on a tv. i have the buttons and such done (minus some quirks). so now i have to work on all the icons - the part that takes the most skill.
it's a bit annoying, since the image i'm using for the buttons blends in with itself - at such a small scaling the borders disappear. so if it is intended i'd like to know a way to work around it other than re-designing the interface.
if anyone is interested, the skin i'm working on is supposed to look like the blackbox style "charcoal", which comes with bb4win (windows port of blackbox). it's rather close, aside from the fact that it's signifigantly brighter once on a tv. i have the buttons and such done (minus some quirks). so now i have to work on all the icons - the part that takes the most skill.