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OpenGL weirdness with NVIDIA 6600 and 175.19 device drivers
#1
Hello folks, for some reason when I output to SD television using s-video, XBMC will crash with the opengl 1.1.0 problem. It will however, run just dandy when I output through a regular monitor.

Here are the logs from the working monitor run and non-working telerun

The Setup: XBMC rev. 14676; fresh Windows XP 32bit install, everything updated; NVidia 6600, latest drivers (175.19); Asus A8N-E motherboard with XP 3200+.

Things I've tried: Using older NVidia drivers; using the XBMC version prior; changing XBMC's display setting to 4:3 NTSC; touch computer softly; promising it first born child

Queerly, the same setup works just fine in Vista
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#2
OpenGL Extension Viewer 3.0 shows that the OpenGL version is 2.1, and its able to run all the tests but XBMC still crashes with the same error. Any ideas?
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#3
It looks like this is due to the color depth level. XBMC will run at 32-bit, but not at 16-bit color. The television however will not accept 32-bit color output with s-video and displays fuzziness (but I was able to verify that XBMC ran fine using tightVNC).

Is there anyway to get XBMC to run at 16 bits color?
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#4
I doubt that this is the problem. The log indicates that the driver doesn't support the needed OpenGL extensions via the TV output. Without it XBMC won't start.
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#5
If I remember correctly, some older cards (6600 for sure as I used to own one) have some display restrictions over s-video. I remember this causing tons of issues with DVDs too as built in macrovision would prevent them from playing.

I have never specifically heard of it impacting OpenGL but I thought I'd chime in anyways.

How do you connect to the monitor? VGA or DVI?
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#6
It looks like XBMC may have never been able to run in 16-bit mode.

I think I've hit on the real issue though, the video card adapter plug was wrong all along. It was an 8-pin adapter, not a 9-pin adapter as it should be. It fit however, and worked just well enough for most things that I didn't notice it as a problem before. I'm pretty sure that with the right adapter it'll be able to output correctly in 32-bit mode, solving the issue from another end.

I'll report back when I'm able to get my hands on the right adapter. Thanks for looking into it WiSo and travisbell (the monitor output was vga, by the way)
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OpenGL weirdness with NVIDIA 6600 and 175.19 device drivers0