2010-09-08, 22:32
I was planing on converting the screensaver/music visualizer Plane9 from OpenGL to DirectX so it would work in XBMC. However before I got into it I was wondering how it could be distributed. I noticed that now addon repositories exists and they do seem very nice. But to add an addon in the official repositories you need to release the source code (according to the wiki) and this is not something I intend to do so I need to find another way to distribute the visualizer.
Setting up a unofficial repository seems to be one way to go but then comes the question of how people will find the repository.
Would it be possible to distribute a unofficial repository point as an addon in the official repositories so users can find it?
Since very, very few will find the Unofficial Add on Repositories wiki page and download the zip from there then manually add it to xbmc, then go and find the actual addon in xbmc. I know the repositories are created as addons. The question is if they can/are allowed to be distributed though the official repository.
My other possibility is to distribute it as a download on my own webpage with its own installer but then we are back to the problem that no one will find it.
Setting up a unofficial repository seems to be one way to go but then comes the question of how people will find the repository.
Would it be possible to distribute a unofficial repository point as an addon in the official repositories so users can find it?
Since very, very few will find the Unofficial Add on Repositories wiki page and download the zip from there then manually add it to xbmc, then go and find the actual addon in xbmc. I know the repositories are created as addons. The question is if they can/are allowed to be distributed though the official repository.
My other possibility is to distribute it as a download on my own webpage with its own installer but then we are back to the problem that no one will find it.