2011-03-19, 09:49
...also, here's the relevant output of glxinfo:
Client vendor string is showing as Nvidia. Is this the problem? If so, can anyone tell me what to do to change this?
UPDATE: Pretty sure it's the Nvidia issue that's the problem because on the client I did an
and it has solved the problem but broken the xbmc-diskless package. I did this on the client not the server so I am presuming it will break again on reboot, and I don't want to apply this fix to the target because of it breaking the package dependencies. Is there anything I can put in the overlay to stop it using the Nvidia glx client?
Thanks.
Code:
name of display: :0.0
display: :0 screen: 0
direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group
[b]client glx vendor string: NVIDIA Corporation[/b]
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_EXT_swap_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float,
GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB,
GLX_NV_present_video, GLX_NV_copy_image, GLX_NV_multisample_coverage,
GLX_NV_video_capture
GLX version: 1.2
GLX extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGI_swap_control,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_ARB_get_proc_address
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) 945GM GEM 20091221 2009Q4
OpenGL version string: 1.4 Mesa 7.7.1
OpenGL extensions:
GL_EXT_texture_env_add, GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_fragment_program, GL_ARB_multitexture, GL_ARB_point_parameters,
GL_ARB_point_sprite, GL_ARB_shadow, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
GL_ARB_vertex_program, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax,
GL_EXT_blend_subtract, GL_EXT_draw_range_elements,
GL_EXT_framebuffer_object, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
GL_EXT_texture3D, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
GL_IBM_texture_mirrored_repeat, GL_NV_blend_square,
GL_NV_light_max_exponent, GL_NV_texture_env_combine4,
GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program1_1,
GL_SGIS_generate_mipmap, GL_SGIS_texture_lod
Client vendor string is showing as Nvidia. Is this the problem? If so, can anyone tell me what to do to change this?
UPDATE: Pretty sure it's the Nvidia issue that's the problem because on the client I did an
Code:
apt-get remove nvidia*
and it has solved the problem but broken the xbmc-diskless package. I did this on the client not the server so I am presuming it will break again on reboot, and I don't want to apply this fix to the target because of it breaking the package dependencies. Is there anything I can put in the overlay to stop it using the Nvidia glx client?
Thanks.