Good news, I got OpenELEC building for the RPi2 project. Will post builds once tested.
(2015-09-28, 12:12)evilsephiroth Wrote: tried building for raspberry pi2 latest build from github.
problems with SDL on ubuntu 14.04
WinEventsSDL.h:31:28: fatal error: SDL/SDL_events.h: No such file or directory
Is there a package that I'm missing on the host machine?
Followed your commands on first post...
Fixed in
e9c149a. I also had to disable Mupen64 plus for now, I think this needs a different build command for GLES. Will post when i push the Mupen64 commit. With these two changes the RPi2 project builds for me
(2015-09-30, 03:02)xel_arjona Wrote: Everything works without problems for video streams on an old AMD Athlon II X2 box with an old GeForce 8400GS ... Some problems with an old XBox360 Wired with little glitches but all buttons recognised, some video going black and wake up with other input than the controller.
what sort of glitches? inside the controller configuration gui, or outside? because the GUI code is in need of a re-write, but outside the configuration GUI things should be working.
The video going black is a known problem. the controller simply doesn't reset the screen saver timer like the mouse and keyboard do. I'll push a fix when I track down where this code should go.
(2015-09-30, 03:02)xel_arjona Wrote: Games did not launch.
Fixed in
eb8e57c.
Remember, to incorporate these fixes into your OpenELEC build, you need to rerun `./mkpkg_kodi-retroplayer` and `./mkpkg_retroplayer`
(2015-09-30, 05:02)fortenbt Wrote: I'm still working on wrapping my head around how this build works and all the pieces fit together, but I'd like to contribute if I can. Anyone have any recommendations on background reading or what features/pieces need some development? Is there somewhere the developers collaborate?
The build system is large and unwieldy, and there's a lot of moving parts, but with enough time and patience it can be mastered. I'm around if you have any specific questions. We mostly collaborate here on the forum, there's also a trello board for some devs doing the c++ work
(2015-09-30, 08:32)UWDuus Wrote: do someone know where the emulator directory is located?
the emulators are game add-ons installed to special://xbmc/addons and special://xbmcbin/addons. on OpenELEC, these paths translate to
/usr/share/kodi/addons and
/usr/lib/kodi/addons