2016-02-05, 14:47
Awesome work, I added to Phenomenal.
(2016-02-23, 11:32)tomer953 Wrote: hey ronie,there's a README included in the addon whith info for skinners on how to use it.
I wonder if there is any documentation for this?
(2016-02-23, 11:32)tomer953 Wrote: I'm working on a new feature to my skin, to allow users to choose backgrounds\icons pack for home menus.ofc it's ok to send those to the addon repo ;-)
I added some packs to a private repository (I don't know if it's ok to send them to the official repo..)
(2016-02-23, 11:32)tomer953 Wrote: for the packs, I'm using "backgrounds" type for home backgrounds, and "icons" type for menu icons.
I wonder if it's ok to use my "own" types... and maybe we need to handle some list for other skinners,
so if other skinners will make packs like me, they will use the same type..
we need to keep on some kind of uniformity for the types, don't you think?
(2016-02-03, 11:25)ronie Wrote: nope, there's no such list.
though all image packs of the same type are expected to use the same type name ofc.
if you submit a new resource addon to the repo that doesn't fit in any of the existing types,
you can pick a new type name. just use something that's descriptive of the contents.
(2016-03-13, 11:57)scott967 Wrote: Just a HU, I never had a cancel button 7 in DialogSelect, but with the recent change in Krypton, the script aborts if control 7 isn't present.
scott s.
.
(2016-03-13, 12:00)ronie Wrote:Hi Ronie,(2016-03-13, 11:57)scott967 Wrote: Just a HU, I never had a cancel button 7 in DialogSelect, but with the recent change in Krypton, the script aborts if control 7 isn't present.
scott s.
.
it's part of the required skin changes for krypton:
http://forum.kodi.tv/showthread.php?tid=...pid2187420
(2016-04-08, 04:59)braz Wrote: I've added a cancel button with id 7 to DialogSelect.xml in Krypton, but the cancel button doesn't do anything when clicked from the image resource selection script. Anywhere else the select dialog is called, the close button closes the dialog. Does the image resource selection script need to be updated for Kodi 17 Krypton? Thanks!
(2016-04-13, 18:04)ronie Wrote: i think you're skipping a few steps...Sorry mate I obviously had the wrong end of the stick on how resources work. I was under the impression that resource handling was just another VFS container type and new types could be handled by adding a new category to the Kodi repo. I guess not.
this first of all would need to be implemented in kodi.
sadly it's not as easy as let's add a new resource addon type and expect things to work :-)
Quote:the main idea behind image resources was for skins to loose some weight,yep weight not so much an issue, but avoiding reinventing the wheel over and over would also be something to come from resource usage. Also most users are only using a very small percentage of what Kodi is capable of, as they are unaware of it potential. Bringing some of this potential to users attention is also something worth pursuing.
as those image packs can be quite large.
with playlists, which are small text files, this isn't an issue.
Quote:if you want to pursue your idea, check if there many skin devs interested in it,Yep will definitely follow up as long as no squirrels cross my path. I don't suppose you know where in the Kodi source tree this is handled. Might try to get my feet wet in some real code.
the find a kodi dev who is interested in adding this functionality.
Quote:worrying about the directory structure of the actual addon will come last ;-)think of the request as a nested if. First part was a fail, so don't even consider the second part ;-)
(2016-04-14, 06:07)wyrm Wrote: Yep will definitely follow up as long as no squirrels cross my path. I don't suppose you know where in the Kodi source tree this is handled. Might try to get my feet wet in some real code.