2014-10-17, 12:21
Hello everybody
Currently i've no Helix up and running so i couldn't test anything.
@ronie: if you are working on it, can you provide your changes on a public place? I'm still interested working on it as far as possible.
@phil65: this addon provides some additional data (marked in bold in the first post) but those values are not shown by skins, so the skin patch was nessesatry. This was the main reason keeping it away from the repository and only provide it through the forum for "more experienced" users.
@Gerhard S: PIL (Python Image library?) is used to glue the marker on the map tile image. As far as i know its a default python library which was included in XBMC 13. Maybe in 14 its an extra package or completly removed
And for future: its published as open source, so anyone who wants to to work on it, feel free to do so I would be realy happy to see it in any future versions of XBMC/KODI
Currently i've no Helix up and running so i couldn't test anything.
@ronie: if you are working on it, can you provide your changes on a public place? I'm still interested working on it as far as possible.
@phil65: this addon provides some additional data (marked in bold in the first post) but those values are not shown by skins, so the skin patch was nessesatry. This was the main reason keeping it away from the repository and only provide it through the forum for "more experienced" users.
@Gerhard S: PIL (Python Image library?) is used to glue the marker on the map tile image. As far as i know its a default python library which was included in XBMC 13. Maybe in 14 its an extra package or completly removed
And for future: its published as open source, so anyone who wants to to work on it, feel free to do so I would be realy happy to see it in any future versions of XBMC/KODI