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I don't have access to the build slaves but I just changed a line in the xbmc-audioencoder-addons Makefile for testing and committed that as well.
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well, the end game with binary addons has always been to get rid of always building them in depends.Instead build them seperately and make them available via addon manager.
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So we need an extra buildstep script in jenkins for those?
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ideally we'll have an extra jenkins build config for the binary addons. At least on linux you can already build them without xbmc/kodi core, which is the goal for all other platforms as well. Not sure if/when we'll get there, but it would finally decouple core from addons.
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Yes that would mean restructuring jenkins to dependend jobs. I mean which (quick) solution should we do for now?
AppleTV4/iPhone/iPod/iPad: HowTo find debug logs and everything else which the devs like so much:
click here
HowTo setup NFS for Kodi:
NFS (wiki)
HowTo configure avahi (zeroconf):
Avahi_Zeroconf (wiki)
READ THE IOS FAQ!:
iOS FAQ (wiki)
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for now, just check if project/cmake has changed in addition to depends.
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2014-11-20, 05:08
(This post was last modified: 2014-11-20, 05:10 by Ned Scott.)
(2014-11-19, 13:24)wsnipex Wrote: well, the end game with binary addons has always been to get rid of always building them in depends.Instead build them seperately and make them available via addon manager.
This is a bit off topic, but I keep meaning to ask, will linux users eventually be able to install binary add-ons (PVR, audio, or anything else) via the Kodi GUI even if it's still handled via apt-get? Will it eventually be just zip files for all platforms? I've just always wondered how it will eventually work for the end user.
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Will do, once mirrors.xbmc.org is back up :)