Been testing some new settings... Haven't changed a whole lot, but I mianly adjusted the bitrate settings. I'm not 100% sure if these are more efficient than the previous ones, but I ran into a couple of skippy encodes with the previous ones, and I think that it is fixed now. Hopefully I didn't break others in the process! We'll call this the xBox264 v2 profile from now on -- let me know what you guys think...
--pass 2 --bitrate XXXX --stats ".stats" --keyint 240 --min-keyint 24 --ref 5 --mixed-refs --no-fast-pskip --bframes 5 --b-pyramid --b-rdo --bime --weightb --direct auto --nf --subme 7 --partitions all --8x8dct --qpmin 18 --vbv-bufsize 1000 --vbv-maxrate 5000 --ratetol 4.0 --me umh --threads auto --thread-input --cqmfile "C:\CQM\EQM_AVC_HR.cfg" --progress --no-psnr --no-ssim --output "output" "input"
Film (23.97 FPS) : --keyint 240 --min-keyint 24
PAL (25 FPS) : --keyint 250 --min-keyint 25
NTSC (29.97 FPS) : --keyint 300 --min-keyint 30
720x256 - (1781) | 704x256 - (1822) | 688x256 - (1864)
720x272 - (1676) | 704x272 - (1715) | 688x272 - (1754)
720x288 - (1583) | 704x288 - (1619) | 688x288 - (1657)
720x304 - (1500) | 704x304 - (1534) | 688x304 - (1570)
720x320 - (1425) | 704x320 - (1457) | 688x320 - (1491)
720x336 - (1357) | 704x336 - (1388) | 688x336 - (1420)
720x352 - (1295) | 704x352 - (1325) | 688x352 - (1356)
720x368 - (1239) | 704x368 - (1267) | 688x368 - (1297)
720x384 - (1188) | 704x384 - (1214) | 688x384 - (1243)
720x400 - (1140) | 704x400 - (1166) | 688x400 - (1193)
720x416 - /1096/ | 704x416 - /1121/ | 688x416 - (1147)
-------------------------------------------------------
672x256 - (1908) | 656x256 - (1955) | 640x256 - (2004)
672x272 - (1796) | 656x272 - (1840) | 640x272 - (1886)
672x288 - (1696) | 656x288 - (1738) | 640x288 - (1781)
672x304 - (1607) | 656x304 - (1646) | 640x304 - (1688)
672x320 - (1527) | 656x320 - (1564) | 640x320 - (1603)
672x336 - (1454) | 656x336 - (1490) | 640x336 - (1527)
672x352 - (1388) | 656x352 - (1422) | 640x352 - (1457)
672x368 - (1328) | 656x368 - (1360) | 640x368 - (1394)
672x384 - (1272) | 656x384 - (1303) | 640x384 - (1336)
672x400 - (1221) | 656x400 - (1251) | 640x400 - (1283)
672x416 - (1174) | 656x416 - (1203) | 640x416 - (1233)
672x432 - /1131/ | 656x432 - (1159) | 640x432 - (1188)
672x448 - /1091/ | 656x448 - /1117/ | 640x448 - (1145)
This is encoded using MeGUI, with the newest unofficially modified version of x264 (
http://www.mediafire.com/?gknvsmldmy0).
My Xbox is running the latest XBMC SVN. I'm running 720P for the skin resolution, and 720P for the video resolution. I have not changed my render method from the default "Pixel Shader" to the suggested "Hardware Overlays" -- in fact, chaning this setting actually drops *more* frames. I have turned off the "Xbox Autodetection" & "Remote Events" (Not sure what this is for, but I'm sure I don't need it.) And finally, I turned off both "Flicker" and "Soften" filters.
Have fun and happy ripping...