Weird then. I renamed my directories to the following-
d:\XBMC
d:\XBMC\PC
d:\XBMC\XBox
for the 2 different formats i compile with. Which should be fine. I used to use d:\xbmc stuff, and d:\xbmc stuff\pc version, and d:\xbox stuff\xbox, but wanted to clean up things a little more. I'm willing to try some stuff if you got any idea's?
This is the most recent error i'm getting-(i'm not seeing any md5.c file inside that directory it mentions.)
WIN32Util.cpp
NetworkWin32.cpp
Compiling...
md5.c
c1 : fatal error C1083: Cannot open source file: '\Xbmc\Pc\xbmc\lib\libscrobbler
\md5.c': No such file or directory
inet_pton.c
inet_ntop.c
inet_aton.c
getnameinfo.c
\XBMC\PC\xbmc\cores\DllLoader\exports\emu_socket\getnameinfo.c(212) : warning C4
133: '=' : incompatible types - from 'hostent *' to 'mphostent *'
getaddrinfo.c
cc_decoder.c
Build log was saved at "
file://d:\Xbmc\Pc\project\Vs2003\Release (SDL)\BuildLog.
htm"
XBMC_PC - 1 error(s), 8 warning(s)
---------------------- Done ----------------------
Build: 3 succeeded, 1 failed, 0 skipped
Complete pastbin more more complete log.
http://pastebin.com/f4aff9708