2008-08-26, 22:07
I have been running XBMC on three different machines:
1. Main PC - Intel 8400, Geforce 8800 GT (OpenGL 2.1.2) 1920x1200 (LCD monitor)
2. HTPC - Celeron 1300, Geforce 5200 (OpenGL 2.01) 800x600 (TV screen)
3. HTPC to be: Scaleo E (beautiful barebone) P4 2.8, intel 915G (OpenGL 1.4) 800x600 (TV screen)
These are the idle CPU usages (XBMC just started, not configured, main screen):
1. 5-30%
2. 67-100%
3. 100% constantly
I know the last PC just barely meets the OpenGL requirements, but otherwise plays content just fine and as stated in other topics, when playing video content (Xvids mostly) the CPU usage drops to 2-10%.
Of course, I have read the forums on CPU usage closely, but haven't read a conclusive answer as to what XBMC might be doing in idle mode that would account for such an enormous CPU usage.
Furthermore it wouldn't be such of a problem because (nearly) everything else is working fine, but the Scaleo CPU is passively cooled and is getting bloody hot just from XBMC's GUI doing nothing.
1. Main PC - Intel 8400, Geforce 8800 GT (OpenGL 2.1.2) 1920x1200 (LCD monitor)
2. HTPC - Celeron 1300, Geforce 5200 (OpenGL 2.01) 800x600 (TV screen)
3. HTPC to be: Scaleo E (beautiful barebone) P4 2.8, intel 915G (OpenGL 1.4) 800x600 (TV screen)
These are the idle CPU usages (XBMC just started, not configured, main screen):
1. 5-30%
2. 67-100%
3. 100% constantly
I know the last PC just barely meets the OpenGL requirements, but otherwise plays content just fine and as stated in other topics, when playing video content (Xvids mostly) the CPU usage drops to 2-10%.
Of course, I have read the forums on CPU usage closely, but haven't read a conclusive answer as to what XBMC might be doing in idle mode that would account for such an enormous CPU usage.
Furthermore it wouldn't be such of a problem because (nearly) everything else is working fine, but the Scaleo CPU is passively cooled and is getting bloody hot just from XBMC's GUI doing nothing.