2017-03-14, 02:45
I think for vertical menu it would be perfect
(2017-03-14, 02:45)Aventus Wrote: I think for vertical menu it would be perfectThere is no way to get back across to the widget without first going through the main menu (and thus switching the widget) and pressing left to get there makes no sense. Plus I'm not interested in maintaining separate home menu layout options for the different types of home menu. Either it works for all of them or its a no go. It's already too much work maintaining multiple home layouts without adding an additional layer of complexity over the top.
(2017-03-13, 12:31)jurialmunkey Wrote: Star is recently added.
If you make a menu item with the following action, it will disable them for poster views (i.e. it doesn't work for lists).
Code:Skin.SetBool(indicators.new)
You can also do
Code:Skin.SetBool(indicators.resume)
and
Code:Skin.SetBool(indicators.watched)
to disable the respective indicators. Once you have set the boolean you can remove the menu item (its just an easy way to trigger a kodi command)
To turn them back on use Skin.Reset instead.
(2017-03-16, 23:32)KODser Wrote: jurialmunkey do you know the reason why the skinhelper plot (for sets for example) doesn't work on the cards or on the wide view. I know that the condition says to not show on those views because it gave a problem some weeks ago, but if I remove the condition it doesn't work on sets and, of course, the problem still occurs on movies and tvshows. I'm testing the sets stuff (making a custom info page) and the unique solution that I can think of is to disable those views on sets.You can't access window properties or skin strings from inside the item/focusedlayout container control e.g. list, panel etc.), so you have to skip it for those views that use a plot *inside* the container as otherwise it won't show built in library ListItem.Plot available for other non-set items.
Other think that you need to change on the furniture is this
!IsEmpty(Window(home).Property(Set.Movies.ExtendedPlot)) to this -> !IsEmpty(Window(home).Property(SkinHelper.ListItem.ExtendedPlot)).
Best regards
(2017-03-17, 01:54)jurialmunkey Wrote:Yes that's true. the overlay wasn't appearing on the sets because of the Set.Movies.ExtendedPlot.(2017-03-16, 23:32)KODser Wrote: jurialmunkey do you know the reason why the skinhelper plot (for sets for example) doesn't work on the cards or on the wide view. I know that the condition says to not show on those views because it gave a problem some weeks ago, but if I remove the condition it doesn't work on sets and, of course, the problem still occurs on movies and tvshows. I'm testing the sets stuff (making a custom info page) and the unique solution that I can think of is to disable those views on sets.You can't access window properties or skin strings from inside the item/focusedlayout container control e.g. list, panel etc.), so you have to skip it for those views that use a plot *inside* the container as otherwise it won't show built in library ListItem.Plot available for other non-set items.
Other think that you need to change on the furniture is this
!IsEmpty(Window(home).Property(Set.Movies.ExtendedPlot)) to this -> !IsEmpty(Window(home).Property(SkinHelper.ListItem.ExtendedPlot)).
Best regards
Its only in the plot overlay (that shows after a delay if the option is enabled) that I have the depreciated set.movies.extendedplot (must've missed that one). All the other ones have variables that preference the new property over the old.
(2017-03-17, 22:45)hewligun Wrote: I know this question is probably never answered but for us coming from aeon. Is there a way to always display a sub-menu when it exists? I found the option to display it horizontal. But I would like it to always display.
(2017-03-18, 07:05)jurialmunkey Wrote:(2017-03-17, 22:45)hewligun Wrote: I know this question is probably never answered but for us coming from aeon. Is there a way to always display a sub-menu when it exists? I found the option to display it horizontal. But I would like it to always display.
No there isn't an option.