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Kodi Amber with Skin.shortcuts integration
#1
Ok so i have been trying to integrate Skin.shortcuts script with amber, but i cant seem to do it whilst keeping the look so if possible can someone do it for me or at the very least tell me how?

I will appreciate it very much
Thanks
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#2
I can get the main menu to display but not the submenu

If anyone has any insight that would be great
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#3
If there is any script out there with excellent documentation, it's Skin Shortcuts: https://github.com/BigNoid/script.skinsh...urces/docs

It would be much easier for people to help you if you posted what you have tried so far. Please use a service like pastebin.com to post the code.
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#4
(2017-11-03, 16:07)Jeroen Wrote: If there is any script out there with excellent documentation, it's Skin Shortcuts: https://github.com/BigNoid/script.skinsh...urces/docs

It would be much easier for people to help you if you posted what you have tried so far. Please use a service like pastebin.com to post the code.

Ok yeah i used that but the section where it says "displaying the menus" it doesnt say which xml file to put this content code in

Code:
<control type="list" id="9000">
    <include>mainmenu-position-and-appearance</include>
    <content><include>skinshortcuts-mainmenu</include></content>
</control>
I messed around on sticking it in random places but im totally lost here
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#5
No one?
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#6
(2017-11-03, 16:44)popeye2468 Wrote:
(2017-11-03, 16:07)Jeroen Wrote: If there is any script out there with excellent documentation, it's Skin Shortcuts: https://github.com/BigNoid/script.skinsh...urces/docs

It would be much easier for people to help you if you posted what you have tried so far. Please use a service like pastebin.com to post the code.

Ok yeah i used that but the section where it says "displaying the menus" it doesnt say which xml file to put this content code in

Code:
<control type="list" id="9000">
<include>mainmenu-position-and-appearance</include>
<content><include>skinshortcuts-mainmenu</include></content>
</control>
I messed around on sticking it in random places but im totally lost here

You want to put it where you want it to. This could be your Home.xml but it could also be an include file that is called from your home.xml. Randomly sticking that piece of code in places in itself is not going to do anything. How does your build line look for Skin Shortcuts? and where have you placed it? Just paste the entire xml, 4 lines of code is not showing anything.
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#7
<?xml version="1.0" encoding="UTF-8"?>
<includes>
<include name="Horizontal_Home_Layout">
<control type="group" id="700">
<include condition="!Skin.HasSetting(Use_Jarvis_Shelves)" content="HomeShelf">
<param name="xoffset" value="0"/>
<param name="yoffset" value="245"/>
<param name="shelfwidth" value="1920"/>
</include>
<include condition="Skin.HasSetting(Use_Jarvis_Shelves)" content="HomeShelf_Jarvis">
<param name="xoffset" value="0"/>
<param name="yoffset" value="245"/>
<param name="shelfwidth" value="1920"/>
</include>
</control>
<control type="group">
<animation effect="slide" start="0,0" end="0,-70" time="0" condition="Skin.HasSetting(Use_Jarvis_Shelves)">conditional</animation>
<posy>220</posy>
<control type="group" description="Furniture">
<control type="image" description="Top glass border">
<animation effect="zoom" start="100,100" end="100,50" time="100" condition="true">Conditional</animation>
<posy>651</posy>
<width>1920</width>
<height>87</height>
<texture border="0,0,0,12">home/NavbarGlass.png</texture>
</control>
<control type="image" description="Bottom glass border">
<animation effect="zoom" start="100,100" end="100,50" time="100" condition="!Integer.IsGreater(Container(9001).NumItems,0)">Conditional</animation>
<posy>787</posy>
<width>1920</width>
<height>87</height>
<texture flipy="true" border="0,10,0,0">home/NavbarGlass2.png</texture>
</control>
<control type="image">
<posy>625</posy>
<width>1920</width>
<height>225</height>
<texture flipy="true">home/HomeMenuBack3.png</texture>
</control>
</control>
<control type="fixedlist" id="300" description="Main Bar">
<animation effect="fade" time="200" start="100" end="25" reversible="true" condition="!Control.HasFocus(300)">Conditional</animation>
<posx>-338</posx>
<posy>689</posy>
<width>3069</width>
<height>225</height>
<onleft>300</onleft>
<onright>300</onright>
<ondown>9001</ondown>
<onup condition="Skin.HasSetting(Shelf.Favourites) | Skin.HasSetting(Shelf.Addons) | !Skin.HasSetting(Hide.RecentlyAdded)">700</onup>
<pagecontrol></pagecontrol>
<focusposition>2</focusposition>
<movement>1</movement>
<preloaditems>4</preloaditems>
<orientation>horizontal</orientation>
<itemlayout height="70" width="519">
<control type="label">
<width>519</width>
<textcolor>Grey</textcolor>
<shadowcolor>ShadowDark</shadowcolor>
<height>70</height>
<align>center</align>
<aligny>top</aligny>
<textoffsety>2</textoffsety>
<scroll>false</scroll>
<label>$INFO[ListItem.Label]</label>
<font>MainMenu</font>
</control>
</itemlayout>
<focusedlayout height="70" width="519">
<control type="label">
<width>519</width>
<textcolor>Highlight</textcolor>
<shadowcolor>ShadowDark</shadowcolor>
<height>70</height>
<align>center</align>
<aligny>top</aligny>
<textoffsety>2</textoffsety>
<label>$INFO[ListItem.Label]</label>
<font>MainMenu</font>
</control>
</focusedlayout>
<content>
<include>skinshortcuts-mainmenu</include>
</content>
</control>
<control type="fixedlist" id="9001" description="Submenu Bar">
<animation effect="slide" start="0,0" end="-128,0" time="0" condition="String.IsEqual(Container(9001).NumItems,2) | String.IsEqual(Container(9001).NumItems,4) | String.IsEqual(Container(9001).NumItems,6)">conditional</animation>
<include>VisibleFadeEffect</include>
<posx>64</posx>
<posy>782</posy>
<height>50</height>
<width>1792</width>
<onleft>9001</onleft>
<onright>9001</onright>
<viewtype>list</viewtype>
<orientation>horizontal</orientation>
<focusposition>3</focusposition>
<movement>3</movement>
<onup>300</onup>
<onback>SetFocus(300)</onback>
<ondown>700</ondown>
<itemlayout width="256" height="50">
<control type="label">
<posx>3</posx>
<posy>1</posy>
<height>50</height>
<width>250</width>
<align>center</align>
<aligny>center</aligny>
<font>Details</font>
<scroll>false</scroll>
<label>$INFO[ListItem.Label]</label>
<textcolor>Black</textcolor>
<shadowcolor></shadowcolor>
</control>
<control type="label">
<posx>3</posx>
<height>50</height>
<width>250</width>
<align>center</align>
<aligny>center</aligny>
<font>Details</font>
<scroll>false</scroll>
<label>$INFO[ListItem.Label]</label>
<textcolor>Details</textcolor>
<shadowcolor></shadowcolor>
</control>
</itemlayout>
<focusedlayout width="256" height="50">
<control type="image">
<visible>Control.HasFocus(9001)</visible>
<posx>3</posx>
<posy>8</posy>
<width>250</width>
<height>36</height>
<texture border="4" colordiffuse="Highlight">img/WhiteRoundedST2.png</texture>
</control>
<control type="label">
<visible>!Control.HasFocus(9001)</visible>
<posx>3</posx>
<height>50</height>
<width>250</width>
<align>center</align>
<aligny>center</aligny>
<font>Details</font>
<label>$INFO[ListItem.Label]</label>
<textcolor>Details</textcolor>
<shadowcolor></shadowcolor>
</control>
<control type="label">
<visible>Control.HasFocus(9001)</visible>
<posx>3</posx>
<height>50</height>
<width>250</width>
<align>center</align>
<aligny>center</aligny>
<font>Details</font>
<label>$INFO[ListItem.Label]</label>
<textcolor>Black</textcolor>
<shadowcolor></shadowcolor>
</control>
</focusedlayout>
<content>
<include>skinshortcuts.submenu</include>
</content>
</control>
</control>
</include>
</includes>


With this code in the Includes_Horizontal_Home.xml i can get the main menu to appear but not the sub menu
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#8
All i really want is amber skin but with skin.shortcuts integrated, and i think with my knowledge of all this and the documentation not being very clear i recon its not gonna happen
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#9
(2017-11-05, 16:13)popeye2468 Wrote: All i really want is amber skin but with skin.shortcuts integrated, and i think with my knowledge of all this and the documentation not being very clear i recon its not gonna happen
@popeye2468 , I don't know if you are still interested in this.  I am the skinner working on Amber for Leia, and my next big update will be skinshortcuts integration.  I don't have an exact ETA, but it looks like two or three weeks.  Check this thread: https://forum.kodi.tv/showthread.php?tid=342130 for updates.

Regards,

Bart
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#10
(2019-05-07, 23:55)bsoriano Wrote:
(2017-11-05, 16:13)popeye2468 Wrote: All i really want is amber skin but with skin.shortcuts integrated, and i think with my knowledge of all this and the documentation not being very clear i recon its not gonna happen
@popeye2468 , I don't know if you are still interested in this.  I am the skinner working on Amber for Leia, and my next big update will be skinshortcuts integration.  I don't have an exact ETA, but it looks like two or three weeks.  Check this thread: https://forum.kodi.tv/showthread.php?tid=342130 for updates.

Regards,

Bart 
@popeye2468 , please take a look here: https://forum.kodi.tv/showthread.php?tid...pid2858515.  Thanks.

Regards,

Bart
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