2019-02-04, 22:04
Hello all,
I'm trying to make game support go on ubuntu bionic, and it looks like the PPA doesn't contain any emulator cores:
https://launchpad.net/~team-xbmc/+archiv...ter=bionic
For reference, it looks like a bunch are available for other platforms:
http://mirrors.kodi.tv/addons/leia/
kodi-game-libretro in particular appeared to have a debian packaging issue since resolved, thanks @wsnipex:
https://github.com/xbmc/xbmc/issues/15366
https://github.com/kodi-game/game.libret...ter/debian
That clued me in to looking for other /debian/ folders in the emulator core directories but I couldn't find any. For example, PSX:
https://github.com/kodi-game/game.libretro.beetle-psx
Additionally, looking at the repository chain from the main kodi repo, only a few items are referenced from kodi-game at all:
https://github.com/xbmc/xbmc/blob/master...addons.txt
https://github.com/xbmc/repo-binary-addons
Looking at one of the few that did make the reference, 2048, it doesn't appear to have ubuntu as a build target:
https://github.com/xbmc/repo-binary-addo...o.2048.txt
https://github.com/kodi-game/game.libret...enkinsfile
Is this all expected?
I'd love to test this out, and wanted to check if I'm going about this the wrong way by using ubuntu.
I'm trying to make game support go on ubuntu bionic, and it looks like the PPA doesn't contain any emulator cores:
https://launchpad.net/~team-xbmc/+archiv...ter=bionic
For reference, it looks like a bunch are available for other platforms:
http://mirrors.kodi.tv/addons/leia/
kodi-game-libretro in particular appeared to have a debian packaging issue since resolved, thanks @wsnipex:
https://github.com/xbmc/xbmc/issues/15366
https://github.com/kodi-game/game.libret...ter/debian
That clued me in to looking for other /debian/ folders in the emulator core directories but I couldn't find any. For example, PSX:
https://github.com/kodi-game/game.libretro.beetle-psx
Additionally, looking at the repository chain from the main kodi repo, only a few items are referenced from kodi-game at all:
https://github.com/xbmc/xbmc/blob/master...addons.txt
https://github.com/xbmc/repo-binary-addons
Looking at one of the few that did make the reference, 2048, it doesn't appear to have ubuntu as a build target:
https://github.com/xbmc/repo-binary-addo...o.2048.txt
https://github.com/kodi-game/game.libret...enkinsfile
Is this all expected?
I'd love to test this out, and wanted to check if I'm going about this the wrong way by using ubuntu.