2021-04-05, 23:38
(2021-04-02, 22:01)enen92 Wrote: @Breed43214 thanks a lot for the sample.
This is indeed a bug of our packaged libass for windows. On the windows platform, libass uses directwrite to handle fonts so it should detect your system installed fonts. Let's see if we can get it sorted out.
In the meantime, this libass.dll should fix your issue: https://www.mediafire.com/file/43esl50vu...s.dll/file
You can replace the existing one (backup it first please) in C:\Program Files\Kodi
Thanks for taking the time to look into this. I'll give that DLL a go.
Just to note that this isn't solely a Windows issue, as it also happens on Android. It's likely to be a slightly different issue since obviously libass won't use DirectWrite and I don't even know if Android has a built in font repository (I assume it must right?) but the effect is the same.
I would say this is where the media/fonts/ folder should come into play but doesn't.