2024-04-28, 22:22
As for every new version, there have been some changes to the skinning and rendering engine.
Rendering
- GL/GLES: font rendering improved (no more jitter)
- GL/GLES: implemented front to back rendering
- GL/GLES: improved screen clearing behavior at the start of each frame
- GL/GLES: added anisotropic filtering support
General improvements:
- The engine now culls elements which are outside the rendering boundary
New Infolabels:
- System.PVRCount (details)
- ListItem.BackendInstanceName (details)
Please keep this thread clean. It should be an easy overview for skinners who are updating their skin for Kodi.
For discussions / feature requests / bug reports, please find (or create) the appropriate thread in the skin development forum.
Rendering
- GL/GLES: font rendering improved (no more jitter)
- GL/GLES: implemented front to back rendering
- GL/GLES: improved screen clearing behavior at the start of each frame
- GL/GLES: added anisotropic filtering support
General improvements:
- The engine now culls elements which are outside the rendering boundary
New Infolabels:
- System.PVRCount (details)
- ListItem.BackendInstanceName (details)
Please keep this thread clean. It should be an easy overview for skinners who are updating their skin for Kodi.
For discussions / feature requests / bug reports, please find (or create) the appropriate thread in the skin development forum.