Guest - Testers are needed for the reworked CDateTime core component. See... https://forum.kodi.tv/showthread.php?tid=378981 (September 29) x
HOW-TO quick-build/compile XBMC
#16
Quote:dude you made a silly mistake, your script falls over strait away, because you have renamed build.rar to supportfiles.rar.

oops... silly me...
that is fixed now....

i have customised your rarfile, adding some extra codecs, and a few skins.... (just to make my life easier whenever i reinstall my os or recompile from cvs....)
forgot all about renaming the file...

can you possibly tell me if it still falls over during the build?
i have tweaked the detection of the vs.net path....

cheers,
amph.

p.s. - btw, keeping all the necessary files in the rarfile in my opinion, was a stroke of genius cheesyboofs. wanted to say thanks mate...
previously, if reinstalling windows, i had to go through a ridiculous amount of trial and error to try and remember just how i had everything set up before my format.
#17
Quote:home=c:\documents and settings\remoteroot\desktop\new folder
rar=c:\program files\winrar\rar.exe
unrar=c:\program files\winrar\unrar.exe
vs.net=

press any key to continue . . .

sorry chap, mine still aint playin ball on the vs .net detection!

Quote:wanted to say thanks mate...
np!
#18
is there any free way of doing this ?
visual studio .net is not free right ?
#19
no there is no free legal way.
#20
Exclamation 
i really like this script but unfortunately :

with the original file from the first posting but also the other my builds are not ok after the first.

the first with a complete empty folder and a full cvs downloads are fine..
the following build (updates 1 or 2 laters) are having the same default.xbe (same crc)

when i empty the directory and re-download the cvs the xbe is ok..so it looks like the cvs is not updating….


:help:
#21
not sure if anyon has noticed over here, but i continued the work of this project over at the xbox-scene forums. it can now be run from anywhere on your pc! just goto the thread here. you'll see all the great stuff i've added!
Image
#22
(yuyu @ nov. 17 2004,16:43 Wrote:not sure if anyon has noticed over here, but i continued the work of this project over at the xbox-scene forums. it can now be run from anywhere on your pc! just goto the thread here. you'll see all the great stuff i've added!
i didn't notice yet; but thanks for the tips and the great script...
#23
still working fine as of today 27-02-2005, i have lost my dev box so could you let me know if this script fails, ta!
#24
where do ppl get the codecs in the system\cdrip dir of xbmc and in system\players\dvdplayer dir. i've seen these is two coders rls (y and expert). or where can i get the source code for those files.

in the cdrip dir there is (lame_enc.dll, ogg.dll, and vorbis.dll)
in the dvdplayer dir there is (avcodec.dll, avformat.dll,liba52.dll,libdvdnav.dll,libdvdcss-2.dll, and libmpeg.dll)

please let me know because i dont wont to be missing anything.
#25
full re-build working sweet as of 17-05-2005  :kickass:
#26
still working sweet as of 17-09-2005 :kickass:
#27
i get this error:

copying files...
exception einouterror in module xbepatch.exe at 0004d852.
file not found.
the system cannot find the file specified.
filezilla server.xml
kai-vectors.xml
keymap.xml
voicemasks.xml
xboxmediacenter.xml
       5 file(s) copied.
#28
your right! i have allways run it from a folder on my c drive ie: c:\xbmc or c:\temp but if you run it from your desktop it has a right spaz, not sure why that is, could you try it from say c:\temp or something?

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HOW-TO quick-build/compile XBMC0