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well my whole thing (the reason why i started making the editor) is because i could never keep track mentally of what was where, and visualizing what should be (and knowing whether what i am trying to put) in the buffers is actually there, was a priority for me.
That and stupid mistakes like not putting a semicolon on the end of a entity.
somehow all that mushroomed into me creating a complete external scraper library before i actually understood enough about the internal workings of the scraper code to attempt to be able to write the editor.
I'm not completely satisfied with the edtor yet, and i'm doing alot of work on it at the moment (since until they add the new features to scraper code i'm actually and god knows i never thought i'd see the day i'd say this - I'm caught up to the current XBMC code in svn.
As you can see i've added quite a few features in just the last couple of days.
I'm now trying to whittle the scraper editor down to a literally fool-proof construction tool. weeding out the possibility of malformed xml, conditional mispells, stray open tags, entity handling...
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spiff
Team-Kodi Member
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uhm, why don't you make a 'use rottentomato rating' setting and use that. having a completely new scraper is a waste
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spiff
Team-Kodi Member
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if its more than the rating, it makes sense to have it as a separate one
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hmmm, app error, will have it fixed in next version (there's not much error checking in the current ScraperXML Editor release, the version i'm working on corrects that...