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the ftping to the xbox is very nice, just wonder if say i made xbmc by default dash would the script be able to rename the default.xbe file to something like xbmc.xbe? (and i am aware i would have to be useing a other app to update if xbmc was running)
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2005-02-15, 07:50
whats up guys i have a slight problem after i compile the new updates an ftp it over to my xbox everything works fine besides the scripts all my sub menus are in there but when i click on them ex: scriptrunner they dont do anything they use to work before an also i read the instructions on if you have a custom xml file put them in the \xbmc_dbr\custom extras\xml files directory an when it compiles your xml settings should be as they was before, am i doin something wrong? thanks.....
ok guys figured it out the files in the python folder were empty whys that when i complied it shouldnt the files go back in there?
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hi
is there anyway to add a signature tag with our own builds so it shows in the system info ?
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when updating, build date isnt changing.
files seem to be upated ok but it seems only a clean sandbox will display correct build day.
cleaning the cache/source will do the trick, but then we have to download the whole thing again.
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completely remove the xbmc folder (source) and redownload it. that will resolve your issue and a few others actually.
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anybody have problems playing stuff since the mplayer got moved under the system folder?
at least i think that's the problem.
under system/players/mplayer/codecs/ should there be a codecs.rar file?
because there isn't, and if i put it there i still can't play any video or audio.
i've also tried it with the unpacked codecs.rar
any ideas?
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Nuka1195
Skilled Python Coder
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it does go there system/players/mplayer/codecs/, you are extracting it right?
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i've tried extracting it, and not extracting it.
on my jan 30th build, the codecs.rar is just under mplayer/codecs -- not extracted, and this works fine.
i'm very confused now.
does the dbr script need updating or not?
do we need to extract the codecs from the rar or not.
and in either case, it won't work for me.
i'll try again tomorrow, delete all the relevant files under tdata and udata.
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Nuka1195
Skilled Python Coder
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i may have misunderstood your problem. try extracting the codecs and transfering them to the xbox manually in the system/players/mplayer/codecs/ folder and make sure another codecs folder isn't created.
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yeah, i've tried that.
all the dlls and stuff are directly under system/players/mplayer/codecs
no further directories.
in the build older build (30th jan) the codecs.rar file was in the old location mplayer/codecs. the rar file was not extracted and xbmc worked fine.
i'll try and post a directory listing of what files are where.
maybe that will help clear up the confusion.
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Nuka1195
Skilled Python Coder
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are you sure you have a newer build that only supports the system folder.
did you copy over an existing build or in a new folder.
did you delete all your old settings in udata & tdata.
other than that i don't know.
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ok, working now, had to remove all of my downloaded sources, do a fresh build (with the changed line above).
also deleted all xbmc stuff from my xbox including the udata and tdata bits.
now seems to work fine.
thanks for the help everyone.