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Jezz_X
Team-XBMC Skinner
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well one thing I can't seem to find that would be needed before anyone could do anything is source code
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MrC
Team-XBMC Developer
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I don't think you will have any luck getting the source off him as he sells R4 commercially, we've asked him in the past.
However he was kind enough to allow us to base some of the presets in the Vortex on his presets from R4.
Vortex only runs on the Xbox version of XBMC although I am currently porting it to Windows. May be quite some time (if ever) before it runs on Linux though.
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Oh well. It was worth a look. Thanks
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Wow. That is great news.
Thanks
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I'm probably asking for the impossible here, but has anyone thought of supporting winamp visualization plugins directly in XBMC?
There is an SDK available on Winamp's site/wiki-documentation, which allows for the creation of Winamp plugins, so I dunno, IANAD but maybe this could be reverse-engineered.
I know this is very unlikely to happen unless a developer takes an interest and puts a lot of effort in, so this is not really a formal request, just a "have you ever considered...?"
* braces self for sarcastic "patches welcome" replies *
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That would be great as it would make it easy to then support virtually any winamp visualization in the future without needing any modification.
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Aside the visualizers that came with xbmc which is the best one? Since we cannot use R4 in XBMC is there any visualizer from winamp that we could use?
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Well, To be honest. None of the Winamp Visualization are any better than what we have right now. IE Milkdrop. The main reason I asked for "R4" is due to it beaning OpenGL based (I think). Making it use hardware to render instead of software. It also has the great thing of just looking out bloody standing. I Have not seen a better looking visualization ever. The only thing that came close was TripX (I thing that was what it was called). Again that was a hardware render system.
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Just going to bump this as I still hold out hope