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TexturePacker (XBMC Texture Compression Tool) for skins ported to all platforms - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Development (https://forum.kodi.tv/forumdisplay.php?fid=32) +--- Forum: Skinning (https://forum.kodi.tv/forumdisplay.php?fid=12) +---- Forum: Skin helper addons (https://forum.kodi.tv/forumdisplay.php?fid=300) +---- Thread: TexturePacker (XBMC Texture Compression Tool) for skins ported to all platforms (/showthread.php?tid=111943) Pages:
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- pecinko - 2011-04-09 All right I will try to compile it for Mac OS X myself. Will someone be so kind to explain how - what to get and what to do? - ronie - 2011-04-09 pecinko Wrote:All right I will try to compile it for Mac OS X myself. hope this helps: https://github.com/xbmc/xbmc/raw/master/docs/README.osx - pecinko - 2011-04-09 Ronie thanks, but there's not a word about TexturePacker there. What did you do to make it run on Linux (I expect it would be similar on Mac)? - ronie - 2011-04-09 pecinko Wrote:Ronie thanks, but there's not a word about TexturePacker there. on linux you need to compile xbmc, once it's finished you'll find TexturePacker in the tools directory. - pecinko - 2011-04-09 I give up. I'm not even able to prepare environment. This is not for ordinary people. It is developer friendly skinning. - amet - 2011-04-09 building on osx has never been easier, just follow README.osx RE: - EqUiNoX - 2013-02-17 (2011-04-09, 10:38)amet Wrote: building on osx has never been easier, just follow README.osx Since there is no Readme.osx now for building TexturePacker for osx is there a new way to compile it? RE: - ronie - 2013-02-17 (2013-02-17, 02:26)EqUiNoX Wrote:(2011-04-09, 10:38)amet Wrote: building on osx has never been easier, just follow README.osx you'll have to compile xbmc (this will also build TexturePacker). the Readme.osx can be found here: https://raw.github.com/xbmc/xbmc/master/docs/README.osx RE: - EqUiNoX - 2013-02-17 (2013-02-17, 02:38)ronie Wrote:(2013-02-17, 02:26)EqUiNoX Wrote:(2011-04-09, 10:38)amet Wrote: building on osx has never been easier, just follow README.osx Ive followed the instructions as closely as I could, certain bits went a bit strange and not quite to documentation. I managed to get to a point where a makefile was generated for TexturePacker and only way i could get a texturepacker executable was to run a make on it. Running it, it appears to work but with some duplicate library warnings... I wanted to pack TexturePacker so i could use it in future, but seems to be dependant on files located at '/Users/Shared/xbmc-depends' FYI the warnings i get running texture packer are.... objc[79985]: Class SDLTranslatorResponder is implemented in both /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL-1.2.0.dylib and /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL_image-1.2.0.dylib. One of the two will be used. Which one is undefined. objc[79985]: Class SDL_QuartzView is implemented in both /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL-1.2.0.dylib and /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL_image-1.2.0.dylib. One of the two will be used. Which one is undefined. objc[79985]: Class SDL_QuartzWindowDelegate is implemented in both /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL-1.2.0.dylib and /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL_image-1.2.0.dylib. One of the two will be used. Which one is undefined. objc[79985]: Class SDL_QuartzWindow is implemented in both /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL-1.2.0.dylib and /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL_image-1.2.0.dylib. One of the two will be used. Which one is undefined. Is there something i can do to package TexturePacker and its required libraries? RE: - `Black - 2013-02-17 (2013-02-17, 02:38)ronie Wrote:(2013-02-17, 02:26)EqUiNoX Wrote:(2011-04-09, 10:38)amet Wrote: building on osx has never been easier, just follow README.osx Couldn't you make a compiled version available for all platforms? I mean it shouldn't be that hard and for Windows it's available. RE: TexturePacker (XBMC Texture Compression Tool) for skins ported to all platforms - EqUiNoX - 2013-02-18 I have now created a compiled version of texture packer for mac, see http://forum.xbmc.org/showthread.php?tid=156611 for more details. |