2020-09-13, 20:30
I'm seeing that the display of posters (in a wall view) seem to be very dependent on my network speed...which I can't really explain because my understanding is they should all be cached locally in the texture cache. All my artwork is stored alongside the media, accessed via smb. I can understand it taking longer on first access, as it has to retrieve the artwork from the smb location...and then (as is my understanding) it keeps a copy locally. But what I'm observing is even on subsequent loads it is much slower to display the covers when connecting over WiFi vs a wired network connection...why is it accessing the network at all on subsequent loads? I would expect it to be nice and fast regardless of the network speed, as all the needed textures should already be available locally, no?