2020-02-09, 14:08
Thanks!
(2020-02-22, 09:43)garbear Wrote: Progress update: At the last DevCon in October, I talked to @lrusak and @a1rwulf about what's next. We were having difficulty with threads, so I added a call to the Game API: https://github.com/garbear/xbmc/commit/retro-gl-gbm-wip
With this change, we can continue on OGL support. Here's the most recent work of everyone involved: https://github.com/garbear/xbmc/commits/...l-gbm-wip2
(2020-03-11, 10:28)a1rwulf Wrote: @widardd nothing is set about this, I'm pretty sure once we figure it out we'll have GLES as well.Thank you very much, and thank you for your efforts on this! Really looking forward to this stuff!
Imho OGL 3.2 is definitely not a minimum requirement - in the end it always ends up on how much time is left to put into it.