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XLink Kai Engine and UI on XBMC
#1
Will this ever be integrated, or do i have to keep using my pc for the engine for a while yet?
#2
It is not technically possible to have the XLink Kai Engine running in XBMC, as soon as you launch the game everything running in XBMC is cut off. You see, XBMC is not an operating-system, the Xbox does not have an operating-system, and the Xbox can only run one executable at any one time.
Quote:Xbox 'Operating-System'
* The Xbox does not have a Operating-System per-se, instead it only has a basic BIOS
o Everything else must go into the XBMC executable and its (XDK and own-made) libraries
* Only a single process-thread (executable program) can run at any one time on the Xbox
If you want futher explaination then you need to read through these existing topic threads which has feature requests which are not possible due to same limitations:
http://forum.xbmc.org/showthread.php?tid=1494
http://forum.xbmc.org/showthread.php?tid=5805
http://forum.xbmc.org/showthread.php?tid=16176

So to conclude and answer your question; you will never be able to run the XLink Kai Engine on the Xbox, thus you must run it on an external computer or other external device such as a compatible WRT router. For more information see www.teamxlink.co.uk
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
#3
if its not technically possible then why did the stable point release do it perfectly? i can stream music and run a visualization at the same time so its possible to do 2 things at once
#4
I'm not sure exacly how to dumb this down any more but I'll try;

XBMC is that one single process-thread (executable program), and it is XBMC that is running the visualization and playing/streaming the music. The visualizations are not a second process-thread (executable program), they are all integrated into XBMC.

Believe me or not, I don't care, but that is they way it works. If you want to know why/how then read through those topic threads that I linked to in my previous post!

PS! Yes I'm having a bad day, so today is not the right day for you to be asking stupid questions.
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
#5
its cool man...flame off ill just use a xbmc version that still has xlink working like the stable point release to play online right now im learning to build plugins later
#6
Nothing personal, ...I'm just having a bad day (and week) at work
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
#7
i hope it nothing to serious dont worry be happy do some yoga go for a walk drink some warm broth that usually clears out my issues
#8
how can he be any more straightforward and helpful??
when you're running a game on the XBox, thats ALL that is running. That's all that CAN be running, outside of BIOS and memory-level things like trainers. It is NOT feesible to run a Kai daemon in Python, either. As a result the only way you would ever see the Kai daemon running on an Xbox is if someone ported it over and made it run as a native application. However, as already explained, you can't run more than one native app at the same time, so you'd have a box either running a game or running the engine, not both.
Feel free to have a look at the source code:
http://www.teamxlink.co.uk/binary/kaid-7...src.tar.gz
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XLink Kai Engine and UI on XBMC0