2019-10-26, 17:36
Hi! I was wondering whether the work done on getting scaling shaders working in RetroPlayer could somehow be "translated" to allow the more advanced scaling algorithms for VideoPlayer usage.
Obviously only the ones that make sense. From here, I see NNEDI3 and Super-XBR that, in my past madVR experience, should bring higher quality to videoscaling compared to the currently available Lanczos3 and Spline36.
Obviously only the ones that make sense. From here, I see NNEDI3 and Super-XBR that, in my past madVR experience, should bring higher quality to videoscaling compared to the currently available Lanczos3 and Spline36.